Beorn-eL-Feared
Idiot riding pedals
Another fairly normal epic game.
Small sized, handmade continents for 4 humans, any civ allowed. Barbs at restless, Emperor diff.
This map has been used in obscure times by other PBEM players but is very well re-useable. Here's the map making thread, where you'll see Beam invites us all into that CDZ place to hold spoilers. It's a spammy place (I say that positively
) and it's a very fun bunch. If you wish it, you can have your own sub-forum for spoilers, but mostly, for the etc.
Roster is waiting for player / civ confirmations.
Roster:
- Tribute --- Persia, need to know basis at g's post office
- denyd ---- Redskins, deny_derosier at yahoo wahoo
- Jokeslayer- Korea, simonhigins at hot's post office
- Beorn ---- Oranges, bolducf at g's post office
Standard rules, if you think it's an exploit, we'll probably frown upon it.
If you think of anything else, shoot. I'm not 100% sure about the peace thing, we may want to scrap it.
Small sized, handmade continents for 4 humans, any civ allowed. Barbs at restless, Emperor diff.
This map has been used in obscure times by other PBEM players but is very well re-useable. Here's the map making thread, where you'll see Beam invites us all into that CDZ place to hold spoilers. It's a spammy place (I say that positively

Roster is waiting for player / civ confirmations.
Roster:
- Tribute --- Persia, need to know basis at g's post office
- denyd ---- Redskins, deny_derosier at yahoo wahoo
- Jokeslayer- Korea, simonhigins at hot's post office
- Beorn ---- Oranges, bolducf at g's post office
Standard rules, if you think it's an exploit, we'll probably frown upon it.
Spoiler tentative ruleset, valid unless someone has amendments to make :
- I don't expect/wish to have to refer to these rules, ever.
- I expect to see some GPS to PlayerX action in this thread
- I expect everyone to be able to play within 24 of a GPS post, unless you can't, in which case announcing it would be very nice
- 20 turn peace deals should be solid and never broken, any other in-game 20 turns deal breaks should be announced prior to the breaking player's turn by the faulty player. War should be announced before you enter the defender's lands so the defender has a turn to move his defences.
- No intentionnally breaking trade routes for this to happen by self or by a co-operating 3rd party. Wear the pants you put on.
- No scorched earth tactics to deny capture or make one's life miserable. No razing wonder cities.
- Only dogpile someone if he/they really pissed you all off.
- City trades in peace deals are ok but otherwise keep your citizens.
- Peace should be offered after the capture of a capital city if the defender had at least 5 or more cities to begin with. The price for peace must be at most 50% of the remaining cities (the new capital can be the other 50%). The defender is allowed to refuse. The attacker avoiding the capital is definitely incentive for the aforementioned "pissing off" of other civs.
- Trade maps at your own risk, I certainly don't advise you do beside with the in-game trade.
- Report combats by PM or email; examples:
Location
Attacker HP/Tot v Defender HP/Tot > Winner HP/Tot *special event*
Santiago, from NW:
4/4 horse v 3/3 spear > 2/4 horse
5/5 horse v 3/3 spear > 2/3 spear retreat
3/4 sword v 2/3 spear > 2/5 sword capture city
Settler pair North of Barcelona:
4/4 Jav v 3/3 spear > 1/4 jav, 1 worker enslaved
5/5 ACav v 4/4 Archer > 2/5 ACav, 2 workers captured
If you think of anything else, shoot. I'm not 100% sure about the peace thing, we may want to scrap it.