C3C PBEM - "The Cold War Deluxe; 1960 - 1989" Scenario

i say we keep the PBEM but also start a regular multiplayer game. we'll play two hours each day and then save the administrator will save the game. and then we'll pick up the game the next day. the game will go a lot faster. the only problem is what time to play at? what do you guys think about this idea?
 
Can't do it because I rarely am home and I can only spend like an hour on the game then I have to leave so we are gonna have to stick with what we are doing right now.......But we could also use MSN messenger or windows messenger to speed up the process a bit.
 
One thing that always bugged me about PBEMs and the reason I had never participated in one before now...the rate is SLOW... do you guys even begin to imagine a 32 player PBEM ;)
 
if he doesn't respond in the next 24 hrs or doesn't put a leave message then will find a replacement for him.
 
You know what I say we divide the game into tables ok? like have 4 people controlling 2 civs...or 2 people controlling 4 civs..........Sound good to anyone?

If we switch to the 2 people controlling 4 civs I think would be more realistic because the US could have easily made the U.N. move...and Russia would have made china and the rest of the commies to move.....If anyone is willing to play this way let me know I can probly set us up something...like in a new thread or somethin
 
Drivebymaster,

I'll be interested but i get the US if we are playing two people and i still get US if we play 4 people. ;) i say we keep it two so then it can go faster
 
okay. here is an updated MP biq file (Klyden's actually) for TCW w/ a few fixes.

i've corrected the Akula class SSN bombard issue (it was missing before)

i flagged all cruise missiles w/ the "Tactical Missile" flag so that they can now be carried on appropriate subs (this was an oversight by me in the orig version)

i gave the US Marine unit +2 HP and lowered their stats just a little. they were 5 or 6 pts ahead of all the other foot units. the extra HP was almost certainly an oversight.

removed the iranian Revolutionary Guard unit from the US airbase on the island of Palawan, Philippines.

changed the SEATO capitol from Tokyo to Jakarta to reduce corruption issues for this position.

gave an across-the-board bump for arty bombardment no.'s


i did not adjust the bombardment stats for the WP aircraft as Klyden had suggested. i'll tackle this issue later on but this biq is ready for action. there are other issues that are being discussed as well so if you have any info or suggestions, now is the time to spit 'em out. ;)

whoever is choosing the Euros as their civ needs to start the PBEM b/c they're civ #1. i'm not sure how to set up multiple civs for 1 human to play but i'd definitely be up for it if you guys are gonna get that one rolling.
 

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Doing some testing as well on this.

F104 has issues. It needs to be able to intercept. Right now, it is bomber only.

Did you get a chance to fix the road to Damascus?
 
should i start since we obviously are improving the game a lot. i'll wait until El Justo fixes the current bug
 
So where do we sit with the 8 man game. I haven't received anything from Krazy Dude still.
Or are we going to give it a shot with the newly modified biq that El Justo just completed?
 
Crap guys get your **** together.....this sucks cuz I move last and I haven't seen crap..........I probably need to get that random map done....lol....it's to bad every time I open the BIQ I have to go do something else and it leaves my mind completely
 
El Justo I have had it I AM GOING TO FINISH THAT DAM RANDOM MAP

I need to know what troops I can put for:
Iran to start with i never got that part of the list

And I need to know what types of tanks each Civ can have and infantry.....just a list of what civ starts with what.

France is a little weak right now so I need to know what tanks it can have to start with.

China I need to know what type of infantry and tank

Iran too.

WP also.

W. Germany get the leopard tank I know

What tank does Britian recieve?
 
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