Deathgoroth
Chieftain
Ok, ok...! lets slow down a bit here. Remember the first Civilization? The boardgame? Why not let the original game inspire to some changes? I have some suggestions.
In the original Civilization boardgame, including the Civ1, you had calamities like volcanos, earthquake, empidemics, etc. that had huge effect on the game. You knew they were coming, so you could prepere for them! (less in Civ1 of course) Reintroduce these calamities!! Find new ways to balance the game with disasters and unpredictable events!
In the original boardgame, collecting one commodity gives exponentional value. Likewise it should be extremely valued to be monopolist in Civ4. I find it is not valued enough in civ3.
In the original Civilization boardgame, including the Civ1, you had calamities like volcanos, earthquake, empidemics, etc. that had huge effect on the game. You knew they were coming, so you could prepere for them! (less in Civ1 of course) Reintroduce these calamities!! Find new ways to balance the game with disasters and unpredictable events!
In the original boardgame, collecting one commodity gives exponentional value. Likewise it should be extremely valued to be monopolist in Civ4. I find it is not valued enough in civ3.