SuperSaxon771
Chieftain
- Joined
- Nov 27, 2004
- Messages
- 48
In a game I was playing the other day, I set up a city at an ithsmus (sp?) in order to block an enemy's expansion. I was trying to calculate the defense strength of that city, but then I realized that I'm not exactly sure how the defense values are calculated in Civ I. Here is what I was thinking....
The best defense unit in the city was a musketeer. Defense Value = 3
The musketeer was a veteran, so that's + 50%; 3 x 1.5 = 4.5
The veteran musketeer was fortified, so that's +50%; 4.5 x 1.5 = 6.75
The city was protected by city walls, so that's +200%; 6.75 x 3 = 20.25
The city was located on a mountain, so that's + 200%; 20.25 x 3 = 60.75
Is this correct? It seems to me that a Defense Strength of 60.75 is WAY too high. If it's not correct, then how does the game calculate Defense Strength? How would I do it in this situation?
The best defense unit in the city was a musketeer. Defense Value = 3
The musketeer was a veteran, so that's + 50%; 3 x 1.5 = 4.5
The veteran musketeer was fortified, so that's +50%; 4.5 x 1.5 = 6.75
The city was protected by city walls, so that's +200%; 6.75 x 3 = 20.25
The city was located on a mountain, so that's + 200%; 20.25 x 3 = 60.75
Is this correct? It seems to me that a Defense Strength of 60.75 is WAY too high. If it's not correct, then how does the game calculate Defense Strength? How would I do it in this situation?