Can a Leader have more than one Trait?

The database tables allow this. But does the DLL?

Yep. But if the two (or more) traits overlap, the overlap items behave differently depending on what they are (some are cumulative, some take the value from the last trait processed, some OR their values together) - the code is in CvPlayerTraits::InitPlayerTraits() it's pretty simple to read as all the variables/methods use names similar to the table/columns
 
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