Can I remove/hide Global Politics info in my mod

GrumboMumbo

Warlord
Joined
Jun 20, 2018
Messages
140
Hi, I have been working on my own mod, mainly balancing social policies using ideas from the NQ / Lek mod with success so far.

However, recently I have wondered if it is possible to hide/delete information in the Diplomacy Overview section of the game. Specifically information under the 'Global Politics' screen. This tells you the policies/wonders that players have taken. My playgroup wants me to edit this out of the game, so that information about other players chosen policies and wonders built is hidden. I suppose they want this change so that players choices and strategy are not telegraphed so much.

Does anyone know if it is possible to hide or change this?
 
The only way I think you would be able to do this is to rewrite the pertinent UI lua pop-up file. I believe the file you would need to rewrite is DiploGlobalRelationships.lua in folder
Code:
C:\Program Files (x86)\Steam\SteamApps\common\Sid Meier's Civilization V\assets\DLC\Expansion2\UI\InGame\Popups
It may be necessary to also rewrite other lua files that control what and how info is diplayed in the pop-up panels.

For wonders that have been constructed and/or an AI is angry about I am not sure if that is also in the same file (at this point I cannot remember whether that even shows to the player when using the game's stock code since I hardly bother with any of that info anymore when I play since the AI is always diplo bug-nuts anyway).

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All the players in a MP match-up would need the same rewritten file(s). I'm not sure if the MP NQMOD has any example on how to set this up within a "fake dlc" so that players would not have to copy-paste this alterred file over the existing Firaxis-supplied version of the file(s).
 
Last edited:
Ok thanks, I tried just deleting that file and it does get rid of the global politics in-game, which is what I wanted. However, it would be great if there is a bit of xml code that would just disable the global politics info, so i could add that to my mod and then other players wouldn't have to dig around and edit or remove files.
 
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