You can use enemy roads. However, it isn't entirely clear what speed bonus they get from it. I believe what matters is not the era of the civilization moving units on the road, or the era of the civilization which owns the road, but the era of the civ who owns the trade routes that made that road. I haven't figured out what happens if several trade routes overlap.
Eitherway, it is a little confusing - specially as the UI blatantly lies when it comes to how far a unit can move.
As for being deliberate, who can say? It is however rather bad for gameplay, it makes late game wars even more ridiculously easy that before. 3 Cities per turn is easy to do if your borders are wide enough.