Can The AI Detect The Civ of Hidden Nationality Units?

Say that... I don't know what to do with a border town that I just flipped using culture, and I don't want to just give it back to an enemy, or to someone I don't want to become a problem later on either.

My only option is to raze?
 
It is actually not razing it, but disbanding it. IIRC, no armageddon increase and no diplomatic penalty.
 
It is actually not razing it, but disbanding it. IIRC, no armageddon increase and no diplomatic penalty.

Sorry, no dice. I *do* distinctly remember having diplomatic penalty for "disbanding" one of my neighbor's cities... and I seem to remember hearing a drumroll after doing so, but I won't hang my hat on it.
 
When I was playing a game with Perpentach/Balserph, I had Loki disbanding at least a dozen AI cities. There was no increase in the counter, and no detriment to diplomacy.

I used him also in the numerous barb cities, and, same result with the counter not moving.
 
Thats what he does, he can cause a culture flip of cities. You can then disband them or keep them.
 
It really depends on the city. A large city that has been around awhile will experience only unrest.

However, it is very easy to turn new cities, or those on your borders that are not that large. You do get the decision whether you want the city or just would like to disband it. You do not get the choice of returning it back to the AI civ.

Again, I found this a good way to take down barb cities without the counter running amok. However, Loki is Balserph-specific and if you raze the barb cities playing as other civs, the counter will increase.
 
In one of my games, my 3 shadows got leveled up so much from killing wandering units, I was able to take all of my enemies cities, declare war, repeat to next. The funny thing was, my shadows were dwarves, and I was the only dwarf in the game....

Yeah, dwarves have some of the best assassins around. Nothing like a 'nade in your enemies pocket!
 
In one of my games, my 3 shadows got leveled up so much from killing wandering units, I was able to take all of my enemies cities, declare war, repeat to next. The funny thing was, my shadows were dwarves, and I was the only dwarf in the game....

I think you can take over a game when you build Shadows in your city that has the Council of Esus. With the Hidden Nationality, you can attack anyone and not be seen (AI has only ever detect one with Kithra Kyriel in the games I have played). You build up the Shadows taking out weak units in cities with the Marksman ability and also those outside of cities. My last game I had a Kuriotate Shadow with over 400 XP and the other 2 with more than 200.

You cannot capture cities this way, unless you declare war, but by eliminating the defenders, you open the door for barbs to capture/raze the cities.

As mentioned, though, it appears the AI counts this as YOU razing the cities because they appear to know who owns the HN Shadows. ;)
 
What I meant is my HN shadows took the defenders from all the cities, I declare war, and take the undefended cities. I won religous victory just before I took the last rival's city. My experience proves they cannot tell, as my shadows were dwarven, while everyone else's would have been human. It was too late in the game, and everywhere on the map except for a few isles were taken. No cities were razed. I'm just saying the AI can't detect HN.
 
What I meant is my HN shadows took the defenders from all the cities, I declare war, and take the undefended cities. I won religous victory just before I took the last rival's city. My experience proves they cannot tell, as my shadows were dwarven, while everyone else's would have been human. It was too late in the game, and everywhere on the map except for a few isles were taken. No cities were razed. I'm just saying the AI can't detect HN.

That is a good late game strategy when there is only one other civ left.

I am talking about late-mid (!) game when the civs tend to go Defensive Pact on you.

If you can't see the Shadows, I don't think it makes any difference if they were dwarven, elven, or human. The AI, IMO, seems to penalize you for your Shadow-activity in diplomacy (you razed my city, canceling agreements), and I cannot figure out why they would do that unless they knew the Shadows belonged to you. :)
 
No it doesn't o.O

Assassin.jpg
 
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