ikell said:this grates on me, nothing like moving a very wounded unit into a square where it can get slaughtered. is there a good rationale for this?
Because if I had enough troops to do that, I would not be making sallies against enemies besieging my city.warpstorm said:Why are you not bringing enough troops to cover your wounded? Is there a good rationale for this?
DeadZoneMDx said:If you could stay in the square, should only be allowed to units with ranged attack (archers, riflemen, tanks, etc)
That's true, and an improvement over CivIII in this regard.jameson said:Weirdly though, if you attack a unit in a roaded square from a roaded square, the action only uses up a unit's movement points as if it was moving along roads. So even move1 units can charge out from a city, fight and withdraw in the same turn !