Hello everyone,
Yet another stupid ArtDef related problem.
I'm getting the following error when I try to reference to an existing art asset from Babylon (in this case, the Palgum building). I'm getting the following error:
I know that this indicates some of the dependencies not loading while it's being cooked. I updated the dependencies as the following:
I had a similar problem with Ordu, which is from Rise and Fall, so when I set the correct dependency (as shown above as Expansion1) it was fixed and started working. However, I can't get to show the Palgum, despite referencing the Babylon DLC (and yes, this ID and name is exactly as it's stated in the Babylon.dep file).
Now when I load the game, Ordu (from Expansion1) works but Palgum (from Babylon) doesn't, despite being within the same Landmarks.artdef file.
I checked with the asset editor and all settings seem to be correct.
Why am I getting this error? Why can't ModBuddy find Babylon as the reference, when I'm seemingly doing everything correctly?
Yet another stupid ArtDef related problem.
I'm getting the following error when I try to reference to an existing art asset from Babylon (in this case, the Palgum building). I'm getting the following error:
HTML:
Cooking ArtDef: (Landmarks.artdef).
>> Landmarks.artdef >> Districts >> DISTRICT_CITY_CENTER >> BuildingVariants >> Palgum >> Tag_HeroBuilding references an ArtDef entry (BUILDING_PALGUM) that does not exist in the ArtDef Collection (Building) of ArtDef (Buildings.artdef).
>> Landmarks.artdef >> Districts >> DISTRICT_CITY_CENTER >> BuildingVariants >> Palgum >> Tag_HeroBuilding has had its value replaced with its default value.
>> Landmarks.artdef >> Districts >> DISTRICT_CITY_CENTER >> BuildingVariants >> Palgum >> Asset references an XLP entry (DIS_CTY_Palgum_AN) that does not exist in the XLP (hero_buildings.xlp).
>> Landmarks.artdef >> Districts >> DISTRICT_CITY_CENTER >> BuildingVariants >> Palgum >> Asset has had its value replaced with its default value.
Cook finished for ArtDef at Path: 'Landmarks.artdef' with Template: 'Landmarks'
I know that this indicates some of the dependencies not loading while it's being cooked. I updated the dependencies as the following:
HTML:
<requiredGameArtIDs>
<Element>
<name text="Shared"/>
<id text="725760e3-7fc0-4be7-abf1-17bc756d5436"/>
</Element>
<Element>
<name text="Expansion1"/>
<id text="7446c8fe-29eb-44f8-801f-098f681cc5c5"/>
</Element>
<Element>
<name text="Babylon"/>
<id text="dcf09dde-e03f-4720-8eef-87783e7f3c8e"/>
</Element>
</requiredGameArtIDs>
I had a similar problem with Ordu, which is from Rise and Fall, so when I set the correct dependency (as shown above as Expansion1) it was fixed and started working. However, I can't get to show the Palgum, despite referencing the Babylon DLC (and yes, this ID and name is exactly as it's stated in the Babylon.dep file).
Now when I load the game, Ordu (from Expansion1) works but Palgum (from Babylon) doesn't, despite being within the same Landmarks.artdef file.
I checked with the asset editor and all settings seem to be correct.
Why am I getting this error? Why can't ModBuddy find Babylon as the reference, when I'm seemingly doing everything correctly?