[R&F] Can't get a new civ/leader showing in the game setup list no matter what

daichou

Chieftain
Joined
May 5, 2018
Messages
4
Hello,

I'm new to mod, so I started with following Josh's mod on youtube. After some even nasty failures (which took me the whole yesterday and the behaviour is just so weird, but that's another story), I tried to just load his mod, set up FrontEnd Actions and In-Game Actions, build, enable the mod, but the civ/leader will never show in the game setup list. Database.log reported nothing wrong excepts:
[874641.808] [Configuration]: Validating Foreign Key Constraints...
[874641.808] [Configuration]: Passed Validation.

What could go wrong?

PS: I also tried the built-in way: New Project... > Starter - New Civilization and Leader, build, run the game, enable the mod, but the leader is not in the game setup list.

Alternatively, it will be very grateful if you just tell me the simplest thing I should do that can build a leader in the ModBuddy, and then I can see it in the game setup list - I have never reached this step so far...

Thanks!
 
I think that templates are outdated.

Until recently I couldn't build my mod in modbuddy, you will need to edit and configure the right files, I suggest you to look into my portugal mod or Republic of Pirates (kingchris20) (that had the final details to unblock my publishing with modbuddy)
 
Thanks! I played your Portugal mod days before and it is awesome:lol:

I am working atm so have to test it when I am at home, but do you mean now the right way to make a new mod, is to firstly put an existing, working mod into the civ's dir where we usually load the mod (ex, install your mod) and then directly change stuffs from it?
 
Last edited:
Thanks :)

No, what I mean is to you to put files in modbuddy, all files are equal minus modinfo and DEP, that are auto generated by modbuddy.

Try pirates one, its simpler and better structured then mine. For instance you search all about a leader, where do you have to put stuff to leader to appear.
 
If your Leader isn't showing up in the selection screen, I would check the Front End actions in ModBuddy. Make sure you are adding the correct XMLs or SQLs to be loaded on the Front End.

Also, another tip, if this applies to you: avoid using special characters in your title, because it places that title in the Mod.Art.xml and that special character prevents the Dependency file from being generated.
 
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