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Caravan bug?

Discussion in 'Civ1 - General Discussions' started by Renergy, Jun 20, 2014.

  1. Renergy

    Renergy Warlord

    Joined:
    Nov 2, 2010
    Messages:
    197
    Location:
    Czech Republic
    Perhaps the following is well known, anyhow I stumbled upon what I think is a (minor) bug.

    As far as I know, caravans can establish trade routes within own civilization if:
    1) the distance between the home and target city is 10 or more squares
    -OR- 2) home and target city are on different continents

    Somehow, when the target city is building a wonder, the second rule is inhibited.

    Save attached. There is a caravan from Chapultepec. Try to move it to Tlaxcala, which is on different continent and building a wonder (Mich.'s Chapel). It is impossible to establish a trade route. Change the production at Tlaxcala to, say, Cathedral - establishing a trade route is possible.

    Try the same with Tecamac (building wonder, on different continent, but more than 10 squares distance from Chapultepec) - it is perfectly possible to establish trade route.
     

    Attached Files:

  2. darkpanda

    darkpanda Dark Prince

    Joined:
    Oct 28, 2007
    Messages:
    611
    Never noticed that, but sounds like a bug indeed!
     

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