RickDuzEnuff
Chieftain
Here is another Civ III noobie issue I am having...Cash Flow issues, likely resulting for either bad slider management or over-building or both.
I am playing a game on Warlord level and the AI is even with me or beating me in the tech race in the late MA. I do have to add the caviat that I have had to fight two semi-short resource wars to obtain horses and iron. Now it looks like I am going to have to do the same to obtain saltpeter. I have more land than anybody, but I got shafted on all of the strategic resources. My problem is that against a smaller civ I am having to fight against superior units. Here is my current cash flow...
This brings up 3 questions...
1. Am I building way too many improvements? This may be likely because I typically build everything in every city. Is there some secret fromula as to what to build where? In the example above, I have a large military, but paying only 33 gpt for them because of Monarchy. Corruption seems typical for the amount of cities/land I have, considering I have built FP and all cities have CHs in them. All of the improvements, and some lux trades, have helped me get "We Love The _____ Day" many times in all of my largest cities.
2. Am I not managing the slider properly during early play? I typically set the slider at 0.10.0 and work the science slider backward as income goes negative, never raising the lux slider. That is what I did in the example above and as you see, at 6.4.0 in the late MA, I am still losing money.
These two questions arise from my desire to have the sliders set at more like 2.7.1 or 3.6.1 and not be losing money...or at least be able to set it there for several turns and not lose my shirt. The third question concerns rescource placement.
3. Am I over developing the land and thus preventing rescources from popping up in my territory? This has to do with why I had to fight two wars and looking to start a third for saltpeter. Horses and iron shouldn't have suffered from over development, because I improve hills last and horses come so early. But could it have anything to do with no saltpeter popping in my neck of the woods?
Any advice or direction to specific articles would be appreciated. I can post a save if that helps.
I am playing a game on Warlord level and the AI is even with me or beating me in the tech race in the late MA. I do have to add the caviat that I have had to fight two semi-short resource wars to obtain horses and iron. Now it looks like I am going to have to do the same to obtain saltpeter. I have more land than anybody, but I got shafted on all of the strategic resources. My problem is that against a smaller civ I am having to fight against superior units. Here is my current cash flow...

This brings up 3 questions...
1. Am I building way too many improvements? This may be likely because I typically build everything in every city. Is there some secret fromula as to what to build where? In the example above, I have a large military, but paying only 33 gpt for them because of Monarchy. Corruption seems typical for the amount of cities/land I have, considering I have built FP and all cities have CHs in them. All of the improvements, and some lux trades, have helped me get "We Love The _____ Day" many times in all of my largest cities.
2. Am I not managing the slider properly during early play? I typically set the slider at 0.10.0 and work the science slider backward as income goes negative, never raising the lux slider. That is what I did in the example above and as you see, at 6.4.0 in the late MA, I am still losing money.
These two questions arise from my desire to have the sliders set at more like 2.7.1 or 3.6.1 and not be losing money...or at least be able to set it there for several turns and not lose my shirt. The third question concerns rescource placement.
3. Am I over developing the land and thus preventing rescources from popping up in my territory? This has to do with why I had to fight two wars and looking to start a third for saltpeter. Horses and iron shouldn't have suffered from over development, because I improve hills last and horses come so early. But could it have anything to do with no saltpeter popping in my neck of the woods?
Any advice or direction to specific articles would be appreciated. I can post a save if that helps.