Steam Link: with Screenshots: https://steamcommunity.com/sharedfiles/filedetails/?id=2491506127
Differentiates between types of declared wars. How to declare each (and order of precedence, descending):
-Ideological War: Have adopted different Ideologies. (25% Warmonger Penalty.)
-Holy War: Have founded different Religions (can't if adopted Secularism). (33% Warmonger Penalty.)
-Territorial War: Have completed more than two Policy Branches and have less than 20 Tiles distance between Capitals. (50% Warmonger Penalty.)
-Colonial War: Be more than three Eras in advance. (50% Warmonger Penalty.)
-Protectorate War: Have had a City-State under your protection be Bullied. (66% Warmonger Penalty.)
-Reconquest War: Other player has control of one of your Cities. (66% Warmonger Penalty.)
-Formal War: Have Denounced or been Denounced or other broken promise more than five turns ago. (75% Warmonger Penalty.)
-Surprise War: Default. (100 % Warmonger Penalty.)
Because this is a DLL mod, it won't be compatible with other DLL mods. (Or anything that modifies LeaderHeadRoot.lua). A more fleshed out version of this will be rolled into the next patch of Empires Ascendant.
Differentiates between types of declared wars. How to declare each (and order of precedence, descending):
-Ideological War: Have adopted different Ideologies. (25% Warmonger Penalty.)
-Holy War: Have founded different Religions (can't if adopted Secularism). (33% Warmonger Penalty.)
-Territorial War: Have completed more than two Policy Branches and have less than 20 Tiles distance between Capitals. (50% Warmonger Penalty.)
-Colonial War: Be more than three Eras in advance. (50% Warmonger Penalty.)
-Protectorate War: Have had a City-State under your protection be Bullied. (66% Warmonger Penalty.)
-Reconquest War: Other player has control of one of your Cities. (66% Warmonger Penalty.)
-Formal War: Have Denounced or been Denounced or other broken promise more than five turns ago. (75% Warmonger Penalty.)
-Surprise War: Default. (100 % Warmonger Penalty.)
Because this is a DLL mod, it won't be compatible with other DLL mods. (Or anything that modifies LeaderHeadRoot.lua). A more fleshed out version of this will be rolled into the next patch of Empires Ascendant.
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