It shouldn't. Did you only list everything once or did you double up on the lists? Because if you did, you also gave the Byzantines (in the AD 600 start) the Celtic dynamic city names. But that has no effect what so ever on your modmod, as you haven't supplied an actual AD 600 scenario...I tested it and the list works, even though it says "late start."
I must admit, this sound like a very solid modmod!Changes made in v2.1
I believe that you would be correct on this. Lots of stuff isn't present in the Civilopedia, like minor Civs or the Plague "building" or Mercenary only units.yup, I think the text is from the original game, it's just flagged to include carth at the moment
Try and comment out line #357 in CvPediaBuilding.py - I actually forgot about the UBs... If you wanna take away the Carthaginian UB try replacing the value 1 on that line with 20.need to get the dun in there as well...
Note that there are no leader traits in RFC! We get the UPs instead.how is it determined when leaders are replaced with later leaders?
if it is broken down by ages, I'd like to do
ancient, Brennus agg, exp
classical, Boudica agg, prot
medieval, Briain Boroimhe fin, imp
renaissance, Aodh Mór Ó Néill prot, cre
modern, Michael Collins cha, cre
I would do a write-up for each of the new ones myself, and just use the animation they provide ...although I think the celts start off in the classical period, in which case I'd use boudica but make her agg/exp