os79
Deity
Hello,
I wanted to share my experiences with my computer performance. Well, when I installed RoM, I suddenly installed almost all of modmods I liked, including most of AAranda's buildings (wonders and ordinary both).
Well, I also play few other mods as well from time to time.
It irked me when other mods using the SAME MAP/SCENARIO! was faster than RoM. I like 18 Huge Map.
First off, my specs:
Acer Aspire L5100
Atheon x2 Dual Core 2.3 GHz
Radeon x1250 256 MB video Memory (I think), integrated
3GB RAM
150 GB HD memory for my drive with Vista 32-bit
CFF Explorer to make BtS .exe file address more than 2 GB memory
Increaseuserva to 3GB memory using bcdedit command line
With all that, I'm fairly satisfied with it, at least in other mods.
But not RoM... What the f---?
So I tried to lower my graphics. Turned off all sounds (I'm Deaf anyway so pointless to have them on). Then I found someone said that I needed ot shut down some nonessential programs (Firefox 3.5, ZoomText, few others). I did that.
The result: The movements of units and the screen with them are faster and crisper!
But not the waiting turns!
So the next step was: Delete all AAranda's wonder buildings. Just leave me with ordinary buildings.
Result: The waiting turns IMPROVED!
So here I'm saying this... Please consider very carefully if you want to add more wonders to the vanilla RoM because what Zappara had put in are more than enough, plus Afforess' unique wonder for his Meterology mod. More than that might slow your waiting turn down.
So there, I shared my experience. Please comment with your analysis, opinion o rwhatever below and we can work toward improving RoM's performance for all concerned.
I'm already decided to go ahead and put in Static Leaders and NoBuildingsGraphics mods so they should help a bit more.
NOTE!!!: I'm in no way going to touch the mega civs pack *shudder*!
I wanted to share my experiences with my computer performance. Well, when I installed RoM, I suddenly installed almost all of modmods I liked, including most of AAranda's buildings (wonders and ordinary both).
Well, I also play few other mods as well from time to time.
It irked me when other mods using the SAME MAP/SCENARIO! was faster than RoM. I like 18 Huge Map.
First off, my specs:
Acer Aspire L5100
Atheon x2 Dual Core 2.3 GHz
Radeon x1250 256 MB video Memory (I think), integrated
3GB RAM
150 GB HD memory for my drive with Vista 32-bit
CFF Explorer to make BtS .exe file address more than 2 GB memory
Increaseuserva to 3GB memory using bcdedit command line
With all that, I'm fairly satisfied with it, at least in other mods.
But not RoM... What the f---?
So I tried to lower my graphics. Turned off all sounds (I'm Deaf anyway so pointless to have them on). Then I found someone said that I needed ot shut down some nonessential programs (Firefox 3.5, ZoomText, few others). I did that.
The result: The movements of units and the screen with them are faster and crisper!
But not the waiting turns!
So the next step was: Delete all AAranda's wonder buildings. Just leave me with ordinary buildings.
Result: The waiting turns IMPROVED!
So here I'm saying this... Please consider very carefully if you want to add more wonders to the vanilla RoM because what Zappara had put in are more than enough, plus Afforess' unique wonder for his Meterology mod. More than that might slow your waiting turn down.
So there, I shared my experience. Please comment with your analysis, opinion o rwhatever below and we can work toward improving RoM's performance for all concerned.
I'm already decided to go ahead and put in Static Leaders and NoBuildingsGraphics mods so they should help a bit more.
NOTE!!!: I'm in no way going to touch the mega civs pack *shudder*!