Well done Garath! I'll be updating the leader board soon. And congratulations on your ascension to the lofty position of First Citizen.
My replay game is up to 1585 AD. The perimeter is under heavy pressure, and my wall of forts is starting to crack. That's something I learned, by the way -- unless it has quite a large advantage (cavalry vs longbows, for example), the AI is disinclined to attack troops fortified in forts or good defensive spots, and goes after the impregnable cities instead. Once I built a solid line of forts, I didn't have problems with pillagers. Now, however, the cavalry are arriving in force (I spied the first in 1530 AD
. I guess that's the price I pay for developing in isolation), and I've had to abandon some of the forts. I think it's about time to start whipping as aggressively as possible -- my troop strength has been holding steady at about 50 total longbows and a dozen pikes, but I can sense the pressure building and I think casualties will soon outpace replacements.
As for the wonder-building challenges: I agree that World Wonders sounds like more fun than Nationals. I think it should be any 7 (or however many), not a specific list (and you didn't include the Pyramids?), to allow a greater variety of strategies and avoid the feeling of "damn, I got beat to X, now the whole game's over." Interestingly, for WotM01, I decided to try and build ALL the World Wonders (except shrines). That was on Noble level, and I pulled it off, but it took several practice games with the same settings to work out my strategy (you can read a report in the first spoiler thread for that game).
peace,
lilnev, Former First Citizen
My replay game is up to 1585 AD. The perimeter is under heavy pressure, and my wall of forts is starting to crack. That's something I learned, by the way -- unless it has quite a large advantage (cavalry vs longbows, for example), the AI is disinclined to attack troops fortified in forts or good defensive spots, and goes after the impregnable cities instead. Once I built a solid line of forts, I didn't have problems with pillagers. Now, however, the cavalry are arriving in force (I spied the first in 1530 AD

As for the wonder-building challenges: I agree that World Wonders sounds like more fun than Nationals. I think it should be any 7 (or however many), not a specific list (and you didn't include the Pyramids?), to allow a greater variety of strategies and avoid the feeling of "damn, I got beat to X, now the whole game's over." Interestingly, for WotM01, I decided to try and build ALL the World Wonders (except shrines). That was on Noble level, and I pulled it off, but it took several practice games with the same settings to work out my strategy (you can read a report in the first spoiler thread for that game).
peace,
lilnev, Former First Citizen