changing a mod from 3.13 to 3.17?

once i had installed the patch i made a copy of the Beyond the Sword folder and set it aside. i then removed BtS and reinstalled it upto 3.13. then i compared the files between the two versions using winmerge and brought the changes over one at a time and started a game after each new file transfer to check and she if it caused a problem. there was never a problem untill the gamecoreDLL file was installed. i dont know why yet but im working on it. also ive checked the python files in my mod and they worked fine with the new patch, ive checked everything except the XML, which im working on now, and so far all the other files are doing fine. so as soon as i fine the file in XML ill fix it and that should take care of the problem.
 
i copied everything :). right now i have it down the the gameinfo folder and a small group of files left to check, it looks like it will either be the new game speed i added or the new religions i add, or maybe both.


ok i finally figured it out and got my mod to work with the new patch. the problem was the GameOptionsInfo file in the GameInfo folder. i didnt have the new GAMEOPTION_NO_ESPIONAGE on mine and that was causing the CTD. something i never would of thought of or found if not going through everything bit by bit, thanks for the suggestion Wolfshanz :)
 
ok i finally figured it out and got my mod to work with the new patch. the problem was the GameOptionsInfo file in the GameInfo folder. i didnt have the new GAMEOPTION_NO_ESPIONAGE on mine and that was causing the CTD. something i never would of thought of or found if not going through everything bit by bit, thanks for the suggestion Wolfshanz :)
No problem... I did the same thing with my XML and remember changing that too... I just thought of doing the XML changes before I even tried to run v3.17 (I upgraded from v3.13 to v3.17 but never played it... after the upgrade, I just reworked the XML, then tried v3.17 for the first time and it ran with no hitches).

Anyways, glad you got it to run... see... told you it was XML!
 
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