Changing names for a custom Scenario

Courth

Chieftain
Joined
Feb 9, 2012
Messages
3
Location
Kamlooops, BC
Hi, First of all, thank you to whoever takes the time to read this. Doubly so for responses. I'm trying to create a scenario and I have all the base civilizations and their cities set up with the game exported as a world builder save. However, I want to customize the names of the civilizations, and the leaders of them. I tried doing this by editing the scenario in notepad, and it worked for the first civilization (that I started playing the civilization with, I now assume that was only because you can edit your own civlization's info in game, and even then the name change wouldn't change from my default) but not with the others. When I tried, it rendered my scenario unloadable. My question is, can I customize this information just within the confines of a simple scenario, or must a make a full fledged mod for the game just to do this?
 
You can modify names for a simple scenario. The problem is, you probably changed the wrong name. As you probably know, go to the WB Saves file, choose the file, scroll down a bit, and you should see something like this:
Spoiler :
BeginPlayer
Team=4
LeaderType=LEADER_PETER
LeaderName=TXT_KEY_LEADER_PETER
CivDesc=TXT_KEY_CIV_RUSSIA_DESC
CivShortDesc=TXT_KEY_CIV_RUSSIA_SHORT_DESC
CivAdjective=TXT_KEY_CIV_RUSSIA_ADJECTIVE
FlagDecal=Art/Interface/TeamColor/FlagDECAL_DoubleEagle.dds
WhiteFlag=0
CivType=CIVILIZATION_RUSSIA
Color=PLAYERCOLOR_DARK_RED
ArtStyle=ARTSTYLE_EUROPEAN
PlayableCiv=1
MinorNationStatus=0
StartingGold=100
StartingX=22, StartingY=26
StateReligion=
StartingEra=ERA_RENAISSANCE
RandomStartLocation=false
CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_DESPOTISM
CivicOption=CIVICOPTION_LEGAL, Civic=CIVIC_BARBARISM
CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_TRIBALISM
CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_DECENTRALIZATION
CivicOption=CIVICOPTION_RELIGION, Civic=CIVIC_PAGANISM
AttitudePlayer=6, AttitudeExtra=-5
Handicap=HANDICAP_NOBLE
EndPlayer


You should change it to something like this:
Spoiler :
BeginPlayer
Team=4
LeaderType=LEADER_PETER
LeaderName=Courth
CivDesc=Kamlooops Empire
CivShortDesc=Kamlooopia
CivAdjective=Kamlooopian
FlagDecal=Art/Interface/TeamColor/FlagDECAL_DoubleEagle.dds
WhiteFlag=0
CivType=CIVILIZATION_RUSSIA
Color=PLAYERCOLOR_DARK_RED
ArtStyle=ARTSTYLE_EUROPEAN
PlayableCiv=1
MinorNationStatus=0
StartingGold=100
StartingX=22, StartingY=26
StateReligion=
StartingEra=ERA_RENAISSANCE
RandomStartLocation=false
CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_DESPOTISM
CivicOption=CIVICOPTION_LEGAL, Civic=CIVIC_BARBARISM
CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_TRIBALISM
CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_DECENTRALIZATION
CivicOption=CIVICOPTION_RELIGION, Civic=CIVIC_PAGANISM
AttitudePlayer=6, AttitudeExtra=-5
Handicap=HANDICAP_NOBLE
EndPlayer


Hope this helps!
 
I was trying to do something similar one time when I was bored. I created a replica of entire map for the Elder Scrolls Games (Skyrim, Oblivion, etc..) including all the provinces and geographical features. I picked the Civ's that most resembled the different provinces and changed their spawn positions but I cant change the nations names, leader names, or have different playable nations other than Skyrim. Any ideas on what I can do without creating a whole mod?
 
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