MagisterCultuum
Great Sage
How about completly reworking the trainer mechanic:
Each tern Govannon would (automatically) teach 1 randomly selected mana based promation that the already has to 1 random unit on his tile (and maybe also adjacent tiles). This would include levels 2 and 3, but much more rarely. He could also have a chance of teaching Sorcery and each level of Channeling (fairly high for Channeling I, very low for Channeling III).
This would let Amurite units become much stronger in magic, but be a less easily abused power. Imo, it fits better flavorwise; he refuses to submit to the regulations of the Amurite magical bureaucracy, so why should they (the player) get to choose what he teaches to whom?
It would probably work well if Trainer simply randomly gave one promotion the unit has to another unit on the tile, but the chances were based on the level for each for each promotion. This would also help balance Doviello; now that metal promotions work for everyone they need a boost. In my first Doviello game I was very disappointed. The only bonus their Battlemasters had was the ability to train new ones at the full price. This was pretty much useless since I was not at war or in a good position to start one at the time.
Each tern Govannon would (automatically) teach 1 randomly selected mana based promation that the already has to 1 random unit on his tile (and maybe also adjacent tiles). This would include levels 2 and 3, but much more rarely. He could also have a chance of teaching Sorcery and each level of Channeling (fairly high for Channeling I, very low for Channeling III).
This would let Amurite units become much stronger in magic, but be a less easily abused power. Imo, it fits better flavorwise; he refuses to submit to the regulations of the Amurite magical bureaucracy, so why should they (the player) get to choose what he teaches to whom?
It would probably work well if Trainer simply randomly gave one promotion the unit has to another unit on the tile, but the chances were based on the level for each for each promotion. This would also help balance Doviello; now that metal promotions work for everyone they need a boost. In my first Doviello game I was very disappointed. The only bonus their Battlemasters had was the ability to train new ones at the full price. This was pretty much useless since I was not at war or in a good position to start one at the time.