changing yield from buildings and combat strengh, help

Doll

Chieftain
Joined
Oct 25, 2016
Messages
5
i am trying to creat the gentleman chair civilization but i have hit a few roadblocks

i have created the building, builders fair, to replace the market, what it does is change the great merchant points form +1 to +3, but i don't know how to do so, i also have planend a trait named , memories of home where all the units adjacent to a rainflorest or woods will recieve a +5 strengh bonus, which i also don't know how to do it, if someone could help me with it i would apreciate
 
Code:
<Building_GreatPersonPoints>
     <Row BuildingType="BUILDING_MARKET" GreatPersonClassType="GREAT_PERSON_CLASS_MERCHANT" PointsPerTurn="1"/>
</Building_GreatPersonPoints>
You would need to change the name from BUILDING_MARKET to whatever your building is called in the xml, and also change the PointsPerTurn to 3

Adjacency bonuses and etc I am still attempting to get straight in my head
 
the moment you posted i had found my answear to the building thing but thanks anyway
 
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