rhythmofvision said:
Not to mention machinery is but a couple steps from guilds and the much better attacking Knights. ...
... even after you get them, with their 1 movement, it takes a long time to get them into the front lines.
That's the point. You discover machinery, produce several chokonus, move them in, and then back them up with knights shortly after. You simply cannot win war in Civ 4 with only one unit type.
And to use their collateral damage ability, they must attack stacks (cities), which vs. AI is going to be archer and longbowmen, hence no 50% melee bonus.
Again, you're operating under the Civ 3 assumption: you only bring one unit type, and lots of it. The great thing about crossbows in general is that there's no strong counter to them.
Imagine instead that you held out for guilds and spammed knights. Knights are not only vulnerable to pikes, but upgraded spears. On the other hand, a stack with knights and crossbows/chokonus are VERY hard to take down.
And after the chokonus have thwarted the pikes and spears, you might lose only one or two when you weaken the stack behind the city walls, and let the knights make easy work of anything behind there.
If you want to wage war in the early era, stick with the Romans and the nearly unstoppable Praetorians.
Praetorians come a LOT earlier than crossbows. I've waged a with horses and/or swords, and then done a seperate war with crossbows and/or knights in the same game.
But even so, someone expecting a prat rush can thwart them with axes, let alone upgraded axes. If you operate under the Civ 3 assumption that the most important combat occurs at the city steps, you'd be right. But in Civ 4, the most important combat occurs at the borders, before the units reach the cities. Your city raider pratorians would be vulnerable to a unit one tech earlier than them. (Axes with 5 combat get +100% bonus against swords, let alone if they get the additional 50% from a promotion.)
I'm not saying that pratorians are NOT one of the best units in the game. But to use their advantage properly, you need the element of surprise, because even 'inferior' units can stop them. Crossbows and chokonus are much different.