Drakarska
Epic Dadness
Heh, wait until those barbs turn into rifles and have SOTL's.
You can adjust barbs in the BUG menu.
You can adjust barbs in the BUG menu.
Thank you!Hello there, VERY good job on this one.
No, there isn't any thorough guides but you can read some highlights > HERE <Is there any guide on how to play this mod? There is a ton of stuff, and i would like some basic stuff explained.
Like what gameplay changes the mod brings etc.

Ancient Era: Strugles of LifeThanks for the quick answer, you trully have done an amazing job the more i navigate through civilopedia to see changes etc.
So as there is no guide of some sort, maybe you can give me some help on what to focus on each era ?
One of the biggest diffrence I'd say is the complex Civic system. I tried to make all civics to be useful. Some are meant to be useful only for a limited time, while others throughout the whole game.More like what the differences between vanilla civ 4 and this are, as of goals. For example in vanilla, you focus on balancing happiness and health, creating an army, build many cities.
Well, Crime (at this point) is only another form of Maintenance that increases with population size and you can counter it with some buildings.Now i see in your mod, there are some more gameplay elements, such as crime for example.
The way it meant to be played? The game I have imagined is a complex simulations game that's more than just fighting rival civs. I want to have greater emphasis on satisfieing your own people's needs. This is my set goal.So i would like some tips, with few words or more, to understand the way it meant to be played.


You can adjust barbs in the BUG menu.
The mapscript was adopted from... errr... RoM_PerfectWorldS? Or was it C2C_PerfectWorldS? I don't even remember. And I didn't care about the 'S' in the name. Honestly, I didn't even notice itQuestion about the CoM_PerfectWorldS map generator. I guess the "CoM_" it is because it is a specific adaptation of the script PerfectWorld for the CoM mod. But, what does the "S" mean?
I have no idea. Actually, I never touched those options.Also, in the options there are the PW2 and PW3 options, which I guess they are the generators for PerfectWorld version 2 and 3. But, what is the option "PerfectWorldS"?
What is the difference between PWS and PW2 or PW3.
Thank youamazing work. Thanks—really appreciate and respect you for keeping the updates coming.


That was my adaption of the PerfectWorld specifically for COMHi
Question about the CoM_PerfectWorldS map generator. I guess the "CoM_" it is because it is a specific adaptation of the script PerfectWorld for the CoM mod. But, what does the "S" mean?
Also, in the options there are the PW2 and PW3 options, which I guess they are the generators for PerfectWorld version 2 and 3. But, what is the option "PerfectWorldS"?
What is the difference between PWS and PW2 or PW3.
I have check the CoM_PerfectWorldS.py itself, but I don't see much information
Thanks in advance
View attachment 743443
I'm not very good at fixing deeper bugs and too tired at the moment to even partly understand all the above but if you have any suggestion I listeningI assume it is due to the fact that this method was commented out for some reason?

I always knew (saw) that there is something wrong with Lynx but I don't know how to fix it. Asking for help with it. THX for the reminder.* Lynx animal produces light? Causes strange graphics when one exists in your view.
Will fix it. THX for reporting.* TXT_KEY_EVENT_PRECIOUS_STONES_X -> missing text on event
I can look into this one, may just be as easy as uncommenting the method.I'm not very good at fixing deeper bugs and too tired at the moment to even partly understand all the above but if you have any suggestion I listening![]()
