ltccone
Prince
On a standard map, what is the ideal number of cities for a science victory? In my BNW experience, 4 doesn't seem to be enough.
On a standard map, what is the ideal number of cities for a science victory? In my BNW experience, 4 doesn't seem to be enough.
One city. If you have a high-food starting position and don't forget to research the archer upgrade path, one is best. But 4 is easier to manage, because then you can have a production-focused city, a gold-focused city, a culture-focused city, and a research-focused city.
Just my opinion though. There is no one best formula but one-city means you finish social policies faster. And it's easier to get research agreements when you don't expand, because expansion makes people hate you or covet your land. Completing rationalism early and signing multiple research agreements, planting great scientists, and going TALL is how you maximize science.
And certain civs are just better at it. Babylon. Korea. The Maya. Siam. Ethiopia.
One city. If you have a high-food starting position and don't forget to research the archer upgrade path, one is best. But 4 is easier to manage, because then you can have a production-focused city, a gold-focused city, a culture-focused city, and a research-focused city.
Just my opinion though. There is no one best formula but one-city means you finish social policies faster. And it's easier to get research agreements when you don't expand, because expansion makes people hate you or covet your land. Completing rationalism early and signing multiple research agreements, planting great scientists, and going TALL is how you maximize science.
And certain civs are just better at it. Babylon. Korea. The Maya. Siam. Ethiopia.
As long as your next few cities are producing more than 5% of the total science, which they clearly would be, I see no reason why staying to one city would be a good idea at all.
Four is a nice spot, you get all the free buildings from tradition. Try to settle your capitan near mountain and river, and you will get an overpowered capital.
I did win a science victory with only 4 cities on a standard map but...
I'm now playing a game as Russia on a standard continents map. My starting continent I shared with Sweden and Denmark. In the Classical age I built an army of horsemen, swordsman, and composite bowmen, and annihilated both of them. I burnt their cites that weren't capitals, and built my own. I built 10 cities, and also had Copenhagen and Stockholm. I chose Order as my ideology.
There's no answer to this. It's as many as you can without breaking unhappiness, yet allowing for some reasonable degree of growth for science to overcome the 5% penalty.
Typically, though, 4-city Tradition is favoured for a reason.