silversheep
Chieftain
I find it unrealistic how most of the workers in Civ are actually working the land. In modern times (after industrialization) very FEW people actually directly work the land as farmers or miners. When cities grow large in Civ2-4, they can have specialists- scientists, merchants, etc. However, in most instances, they still make up the minority of the citizens. While it is true that all food comes from working the land/sea, the same cannot be said of production and commerce.
I suggest the following:
-(Agricultural Revolution) Near modern times, allow one citizen to work more than one tile, in order to free up citizens to be specialists. (Of course, this has to be carefully planned so industrialized civs don't get too huge an advantage over nonindustrialized ones.) This could replace the system where RRing gives more food (in Civ3, I don't know if this is true for Civ4).
-Once a factory, etc. is built, we can assign citizens to work in factories. These would be the primary source of production in the industrial period, rather than from workers working mountains. We could assign citizens to be workers before industrial era too, but the amount of production wouldn't be as large.
-Maybe we could distinguish between raw materials and production- the mining mts, etc. contribute to the raw materials, which act as a limiting factor for total production, but the production is mostly from citizens assigned to production rather that to a tile. (Then again this might be too complicated.)
Discuss!
I suggest the following:
-(Agricultural Revolution) Near modern times, allow one citizen to work more than one tile, in order to free up citizens to be specialists. (Of course, this has to be carefully planned so industrialized civs don't get too huge an advantage over nonindustrialized ones.) This could replace the system where RRing gives more food (in Civ3, I don't know if this is true for Civ4).
-Once a factory, etc. is built, we can assign citizens to work in factories. These would be the primary source of production in the industrial period, rather than from workers working mountains. We could assign citizens to be workers before industrial era too, but the amount of production wouldn't be as large.
-Maybe we could distinguish between raw materials and production- the mining mts, etc. contribute to the raw materials, which act as a limiting factor for total production, but the production is mostly from citizens assigned to production rather that to a tile. (Then again this might be too complicated.)
Discuss!