Someone found that captured cities can be liberated during the war and then be captured again and so on.This process will greatly increase the AI attitute to human player(about +2 per time).
So we can building a city in a bad position,give it to an AI as a gift.And then declare war against the AI.Capture the city,liberate it,capture it,liberate it and so on.Then we will find that even at war,the relationship is friendly...
There is something worth paying attention while using this strategy.First,AI culture must be generated before it is captured to ensure we can liberate it.Second,first cupture must be after city pop grow to 2.And there is also some details need to be concerned.
I think this bug should be fixed.Liberate City should be forbidden during the war.
So we can building a city in a bad position,give it to an AI as a gift.And then declare war against the AI.Capture the city,liberate it,capture it,liberate it and so on.Then we will find that even at war,the relationship is friendly...
There is something worth paying attention while using this strategy.First,AI culture must be generated before it is captured to ensure we can liberate it.Second,first cupture must be after city pop grow to 2.And there is also some details need to be concerned.
I think this bug should be fixed.Liberate City should be forbidden during the war.