I'm working in the hex-edit of savegame. And now I see that "City present" flag in the "Visible Tile Improvements" section is set regardless of is this city visible for any tribe or not visible.
In other words, I'm creating a settler far from any civ's cities and units, building city and after that all 7 civs getting "City Present" flag for that tile. But in the game there isn't a city painted in that tile (excepting for civ has built it, of course).
I'm confused.
P.S. ToT 1.1.
Using Catfish's "Saved Game File Format for Test of Time 1.1" reference.
UPDATE: probably the 15th byte of city data ("A tribe's knowledge of the city's existence") works here.
In other words, I'm creating a settler far from any civ's cities and units, building city and after that all 7 civs getting "City Present" flag for that tile. But in the game there isn't a city painted in that tile (excepting for civ has built it, of course).
I'm confused.
P.S. ToT 1.1.
Using Catfish's "Saved Game File Format for Test of Time 1.1" reference.
UPDATE: probably the 15th byte of city data ("A tribe's knowledge of the city's existence") works here.