cripp7
Playin' Bored
One city that you forgot is the espionage city. But that city, you can pump out nothing but espionage and super spies
These are typically the steps I start with:
1. Check the production. Using only hills and production resources (consider them both as improved), count up how much production the city can handle, how much food it costs to maintain it and how many citizens are required to work the production tiles used. Ideally, you want to see high production (15 - 20+) with few tiles (4 - 7).
For example, a city (1P) with 2 Grassland Hills (-1F, 3P each), 2 Plains Hills (-2F, 4P each) and a Plains Horse (-1F, 4P) would be -7F, 19P @ 4 meaning the city can generate 19 hammers at the expense of 7 food using 4 Citizens. Even though the city center produces +2F, I often keep its food production with the food calculation.
Add Chemistry and Police State
Should this read read 5 citizens instead of 4? A citizen would be needed to work the 2 Grassland Hills, the 2 Plains Hills and the 1 Plains Horse. 2+2+1=5.
Am I missing something? The rest of the article is crystal clear.
I miss OTAK