- Joined
- Oct 26, 2021
- Messages
- 758
The pop up to specialize a town should only appear if in addition to meeting the pop-requirement the city specialization would be applied a certain number of times. The number of times would depend on the speicization.
- Farming Town / Fishing Town: Bonus Food on Farms, Pastures, Plantations, and Fishing Boats.
- 6 tiles benefit
- Mining Town: Bonus Production on Camps, Woodcutters, Clay Pits, Mines, and Quarries.
- 4 tiles benefit
- Trade Outpost: Bonus Happiness on resource tiles and Trade range.
- 4 tiles benefit
- Fort Town: Bonus healing to Units and health to Walls in this Town.
- Town has 2 walls
- Religious site: Bonus Happiness to all Temples in your Empire.
- I'm not sure how this works and i've never done it so it's a guess.
- +3 or more happiness to a Temple
- Three temples in your empire
- Hub town: Bonus Influence for every connected Settlement.
- I'm not sure how this works and i've never done it so it's a guess.
- Two connected settlements
- +3 or more influenece?
- Urban Center: Bonus Science and Culture on Districts with two Buildings in this Town.
- Has Two buildings
- Factory Town: Bonus Gold towards purchasing a Factory in this Town and adds an additional Resource Slot.
- Town has two developed Factory resources