[Mod Request]City Specialization Improvements

The_goggles_do_nothing

King
Supporter
Joined
Oct 26, 2021
Messages
758
The pop up to specialize a town should only appear if in addition to meeting the pop-requirement the city specialization would be applied a certain number of times. The number of times would depend on the speicization.

  • Farming Town / Fishing Town: Bonus Food on Farms, Pastures, Plantations, and Fishing Boats.
    • 6 tiles benefit
  • Mining Town: Bonus Production on Camps, Woodcutters, Clay Pits, Mines, and Quarries.
    • 4 tiles benefit
  • Trade Outpost: Bonus Happiness on resource tiles and Trade range.
    • 4 tiles benefit
  • Fort Town: Bonus healing to Units and health to Walls in this Town.
    • Town has 2 walls
  • Religious site: Bonus Happiness to all Temples in your Empire.
    • I'm not sure how this works and i've never done it so it's a guess.
    • +3 or more happiness to a Temple
    • Three temples in your empire
  • Hub town: Bonus Influence for every connected Settlement.
    • I'm not sure how this works and i've never done it so it's a guess.
    • Two connected settlements
    • +3 or more influenece?
  • Urban Center: Bonus Science and Culture on Districts with two Buildings in this Town.
    • Has Two buildings
  • Factory Town: Bonus Gold towards purchasing a Factory in this Town and adds an additional Resource Slot.
    • Town has two developed Factory resources
 
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