Lily_Lancer
Deity
I find it very hard to believe that even now there're only few people realized this, that your game is actually depend on what CS you have more than which Civ you're playing.
The most significant game-changer is Rapa-Rui.
This CS basically makes every population you have to be worthwhile, by allowing you to build one of the most powerful UIs in the game-- Moai. A Moai has a base +1 culture, and can get +1 culture from every adj Moai, +2 from volcano soil, +1 from lake or coast, making it very easy to get +4-6 culture, and it has very little restriction to build.
With Rapa-Rui basically all your population become very valuable, before once you worked on all resources and hills there's nothing to do with extra population, they work on farms to provide food only to grow more pop to work on farms, until you run out of housing and amenity, without providing any other yield than food.
However, things change. With Moai those citizens can work on Moai, each citizen may yield 4-6 extra culture, making them very valuable.
Also, Moai influences the strength of Civs very much, if a unique improvement is worse than Moai, it does not have means to exist, since you can just build Moai! Outback stations, Stepwells and Chateaus become nonsense, maybe the only unique that survives the challenge of Moai is the Great Wall, but its explicit advantages is reduced a lot. Before Great Walls is much better than farms, however it is only slightly better than Moai.
On the other hand, Civs that give direct food/housing bonus shine as they embrace the synergy with Moai. Without Moai, food are useless, however every population counts if he can work on Moai.
Same may also work for Alcanzar, Alcanzar is not as powerful as Moai, but they share the same "make useless population useful" logic.
The most significant game-changer is Rapa-Rui.
This CS basically makes every population you have to be worthwhile, by allowing you to build one of the most powerful UIs in the game-- Moai. A Moai has a base +1 culture, and can get +1 culture from every adj Moai, +2 from volcano soil, +1 from lake or coast, making it very easy to get +4-6 culture, and it has very little restriction to build.
With Rapa-Rui basically all your population become very valuable, before once you worked on all resources and hills there's nothing to do with extra population, they work on farms to provide food only to grow more pop to work on farms, until you run out of housing and amenity, without providing any other yield than food.
However, things change. With Moai those citizens can work on Moai, each citizen may yield 4-6 extra culture, making them very valuable.
Also, Moai influences the strength of Civs very much, if a unique improvement is worse than Moai, it does not have means to exist, since you can just build Moai! Outback stations, Stepwells and Chateaus become nonsense, maybe the only unique that survives the challenge of Moai is the Great Wall, but its explicit advantages is reduced a lot. Before Great Walls is much better than farms, however it is only slightly better than Moai.
On the other hand, Civs that give direct food/housing bonus shine as they embrace the synergy with Moai. Without Moai, food are useless, however every population counts if he can work on Moai.
Same may also work for Alcanzar, Alcanzar is not as powerful as Moai, but they share the same "make useless population useful" logic.