City-state relations

Ermak-

Prince
Joined
Aug 7, 2006
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313
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MINNEAPOLIS, MN
After your 2nd attack on city state. They will announce that they grow weary of you invasions , and you relation rate will start decreasing with ALL city-states at 200% rate. If doesnt matter if you tried to help one state by conqoring the other. Even your ally's relations will decrease more rapidly for the rest of the game. Is there a way to reverse it?
 
No - once you have annoyed the city states there is no way back ...

BTW - I think the same applies for the major powers - once you wipe out one or two of them, the rest will consider you a warmonger no matter how much time you sit tight after this. Or at least I didn't notice the red "they consider you a warmongering menace to the world" to disappear from the relation affecting factors.
 
i think its best to avoid war at all costs while going for any victory type OTHER then military way. im not sure though, but if u just play defensivly and just let them come to you. the over civs wont hate you. i think:mischief:
 
i think its best to avoid war at all costs while going for any victory type OTHER then military way. im not sure though, but if u just play defensivly and just let them come to you. the over civs wont hate you. i think:mischief:

Just the opposite! Avoid peace at all costs. No, really, you should be at least strong enough to defend yourself against your nearest AI neighbor -- who will nearly always declare war eventually. The weaker you are (or seem to be) the more likely the AI civs will DW. With City-States, I recommend never going to war (except once, perhaps, early in the game, where you might want to steal a worker -- then make peace on the same turn).

Who cares if the other civs hate you? I guess it's nice to be able to sell your luxuries to someone, but other than that the other civs can just go suck eggs.
 
Just the opposite! Avoid peace at all costs. No, really, you should be at least strong enough to defend yourself against your nearest AI neighbor -- who will nearly always declare war eventually. The weaker you are (or seem to be) the more likely the AI civs will DW. With City-States, I recommend never going to war (except once, perhaps, early in the game, where you might want to steal a worker -- then make peace on the same turn).

Who cares if the other civs hate you? I guess it's nice to be able to sell your luxuries to someone, but other than that the other civs can just go suck eggs.

Good point, i just find it very annoying when ALL of the other civs wont give me good deals on luxories. example - 150gold for 30 turns of silk
 
You can usually get away with attacking one city state without any consequences. Any more is pushing it...but I think you can stay at war indefinitely with that one CS. That way you can use their troops as target practice :)
 
Yes, you get one freebie CS sneak-attack (or major civ sneak attack for that matter). If you eliminate any civ (CS is counted the same as a major civ in this case) then your warmonger-y-ness goes through the roof with everybody. However, if you have a small continent/isolated start, if you can wipe out everybody you see before meeting the rest of the world nobody even knows about your past evil warmongering ways (SSHSHHH).
 
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