City States start as Settlers?

Kaelus

Chieftain
Joined
Jan 7, 2010
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16
Started a game as Babylon on the Mesopotamia map on Prince Difficulty. First I noticed the crazy amount of sugar, than I saw that I "found" 3 city states. Is this a bug? Do city states start as settlers?

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Edit: Just happened again, only this time there was a lot of cotton and only 2 city states.
 

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Think it's a bug or something. I just started up a game and came across the "City State" of Venice.....their glorious City State being a settler hanging out. They were right next to Siam's capital, outside the border, so I figured that maybe the game spawned them too close together or something, leaving them unable to found a city and too dumb to move somewhere else and found it.
 
I think it's very likely that city-states do start as settlers. Going back to the E3 demo where there is no fog of war and the presenter scrolls around to see the whole world (on the first turn before the player has settled his first city), you can see the various AI civilizations' settler and warrior, but also a bunch of the city-state settlers.

Not sure why they're all near you in this game (or what's the deal with the sugar).
 
I don't see why they wouldn't, have you ever been able to start with cities already made in a civ game? Even when i start at a different era i get settlers to make cities with, i don't get to pick locations of cities. So it seems normal to me that CS start off as a settler like the rest of the Civs.
 
I think they start as settlers. They do in a "Real Earth" mod, and Stockholm is too close to Copenhagen or something, so it can't ever settle. City states don't have a command to move and settle.
 
I've used the reveal map debug tool on Turn Zero and seen that City States do in fact start as settlers. In the World builder tool you can set spawn points for them.
 
Yes, City states start out as settlers. After the 1st turn has passed they become a City state. Just go to the advanced start menu and put the maximum amount of CS's on a Duel map. You should find plenty of free workers-I mean CS settlers.
 
Dude, attack the nearest one and get a free worker on turn 1...
It would be awesome
 
They do start as settlers and it's highly annoying that they tend to spawn on top of you recently. Think it has to do with the patch as the problem didn't occur before. The annoying part is when multiple CS spawn near you or on top of you so you have at least two CS two squares from your capital.
Ofc taking the settler and getting a worker can give a huge advantage, but that actually feels like cheating. If you take the CS on the first turn it doesn't even affect your global standings.
 
They do start as settlers, their settler models are even culturally correct (ie: Hanoi and Seoul have the Asian settler model, Oslo has the European settler model etc).
 
They do start as settlers and it's highly annoying that they tend to spawn on top of you recently. Think it has to do with the patch as the problem didn't occur before. The annoying part is when multiple CS spawn near you or on top of you so you have at least two CS two squares from your capital.
Ofc taking the settler and getting a worker can give a huge advantage, but that actually feels like cheating. If you take the CS on the first turn it doesn't even affect your global standings.

If you do not take out the settler on the screenshot, however, your capitol would be ruined as it would have 3 city states around it with very little space to expand borders culturally... Not to mention the CS are very smart at expanding and target nearby resources... What could be worse is that the AI declares war on you, with 3 neighboring CS as allies... Your capitol would be in serious trouble...
If you do not want to feel like cheating, take the settler out and disband the worker, or gift it to a CS
 
I had this happen to me two times before any patches. Everyone starts as a settler, but your turns first so you create your city but the city state settlers are too close and are programmed not to move(settle in place) but can't settle so they just stay their.

You'll see this happen if you have either a smaller map, with a lot of Cs. Or if they just randomly get placed too close to you.
 
They do start as settlers. And there's a bug where if they start too close to a capital, they fail to settle.

City states also count as individual 'teams' ; so most maps we play on have your standard Civs +16-24 extra city state teams. That really opens up possibilities for civil war style stuff in the future. If I recall, the big limiting factor for civil war and provinces was the previous Civ games weren't hardcoded to support more than 16 or 20 teams.
 
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