Zwelgje
Deity
- Joined
- Nov 20, 2001
- Messages
- 3,953
Province of Aonia
Regia Civitas Size: 5 Happy/content/angry: 3/2/0
City resources
Food: 10 (surplus: 2)
Tax/Lux/Sci: 6/0/24
Production: 6 Support: 0
Trade: 19 (corruption: 0)
Routes: Elysium (Wine) +2, Elysium (Beads) +2
Units
Supported: phalanx, legion, archers, caravan
Present: phalanx, archers, horsemen
Improvements
Palace, Temple, Library, Hanging Gardens
Building: caravan (1 turn)
Building queue:
Elysium Size: 4 Happy/content/angry: 1/2/1
City resources
Food: 8 (surplus: 1)
Tax/Lux/Sci: 6/0/19
Production: 6 Support: 0
Trade: 19 (corruption: 6)
Routes: Gabba Gabba (Gems) +1, Regia Civitas (Silk) +3, Regia Civitas (Wine) +3
Units
Supported: phalanx
Present: phalanx, legion
Improvements
Temple, Library, Colossus
Building: Marco Polo's Embassy (26 turns) (to be changed to Copernicus' Observatory
Building queue:
Thunderfalls Size: 2 Happy/content/angry: 1/1/0
City resources
Food: 5 (surplus: 3) grows in 2 turns
Tax/Lux/Sci: 1/0/2
Production: 3 Support: 0
Trade: 3 (corruption: 0)
Routes: -
Units
Supported: warriors, settlers
Present: warriors
Improvements
Temple
Building: caravan (15 turns)
Building queue:
Civvium Size: 3 Happy/content/angry: 1/1/1
City resources
Food: 6 (surplus: 2)
Tax/Lux/Sci: 2/0/4
Production: 6 Support: 0
Trade: 6 (corruption: 2)
Routes: -
Units
Supported: warriors, diplomat, trireme
Present: warriors
Improvements
Temple
Building: caravan (4 turns)
Building queue:
Bedfont Lakes Size: 2 Happy/content/angry: 1/0/1
City resources
Food: 4 (surplus: 0)
Tax/Lux/Sci: 0/0/1
Production: 5 Support: 0
Trade: 1 (corruption: 0)
Routes: -
Units
Supported: -
Present: -
Improvements
-
Building: caravan (1 turn)
Building queue:
Little Nemo Size: 2 Happy/content/angry: 1/0/1
City resources
Food: 6 (surplus: 1)
Tax/Lux/Sci: 1/0/2
Production: 3 Support: 0
Trade: 3 (corruption: 0)
Routes: -
Units
Supported: warriors, settlers, settlers
Present: -
Improvements
-
Building: settler (1 turn)
Building queue:
Gabba Gabba Size: 2 Happy/content/angry: 1/0/1
City resources
Food: 4 (surplus: 0)
Tax/Lux/Sci: 1/0/1
Production: 5 Support: 0
Trade: 2 (corruption: 0)
Routes: Elysium (Dye) +2
Units
Supported: warriors
Present: -
Improvements
-
Building: caravan (4 turns)
Building queue:
Province of Boreum
Eboracum Size: 2 Happy/content/angry: 1/0/1
City resources
Food: 4 (surplus: 2)
Tax/Lux/Sci: 1/0/2
Production: 5 Support: 0
Trade: 3 (corruption: 1)
Routes: -
Units
Supported: archers
Present: -
Improvements
-
Building: caravan (2 turns)
Building queue:
Octavia's Point Size: 2 Happy/content/angry: 1/0/1
City resources
Food: 5 (surplus: 3) grows in 3 turns
Tax/Lux/Sci: 1/0/3
Production: 3 Support: 0
Trade: 4 (corruption: 0)
Routes: -
Units
Supported: settlers
Present: -
Improvements
-
Building: archers (5 turns)
Building queue:
Mordhiemia Size: 3 Happy/content/angry: 1/0/1
Specialist: 1 Elvis
City resources
Food: 6 (surplus: 1)
Tax/Lux/Sci: 1/2/2
Production: 3 Support: 0
Trade: 3 (corruption: 0)
Routes: -
Units
Supported: phalanx, phalanx, archers
Present: -
Improvements
-
Building: Temple (8 turns)
Building queue:
Marl Downs Size: 3 Happy/content/angry: 1/1/1
City resources
Food: 7 (surplus: 0)
Tax/Lux/Sci: 1/0/1
Production: 6 Support: 0
Trade: 2 (corruption: 0)
Routes: -
Units
Supported: phalanx, settlers
Present: phalanx, archers
Improvements
Temple
Building: trireme (5 turns)
Building queue:
Province of Chryshe
Castle Jayne Size: 3 Happy/content/angry: 2/0/0
Specialist: 1 Elvis
City resources
Food: 6 (surplus: 1)
Tax/Lux/Sci: 2/2/4
Production: 3 Support: 0
Trade: 6 (corruption: 1)
Routes: -
Units
Supported: phalanx, archers
Present: -
Improvements
Temple
Building: caravan (14 turns)
Building queue:
Legendary City Size: 3 Happy/content/angry: 1/1/0
Specialist: 1 Elvis
City resources
Food: 6 (surplus: 1)
Tax/Lux/Sci: 1/2/2
Production: 4 Support: 0
Trade: 3 (corruption: 1)
Routes: -
Units
Supported: phalanx, archers, caravan
Present: phalanx, archers
Improvements
-
Building: Temple (9 turns)
Building queue:
Monks Towne Size: 2 Happy/content/angry: 1/0/1
City resources
Food: 4 (surplus: 2)
Tax/Lux/Sci: 1/0/2
Production: 4 Support: 0
Trade: 3 (corruption: 0)
Routes: -
Units
Supported: -
Present: -
Improvements
-
Building: archers (2 turns)
Building queue:
Neuma Size: 2 Happy/content/angry: 1/0/1
City resources
Food: 5 (surplus: 1)
Tax/Lux/Sci: 1/0/1
Production: 4 Support: 0
Trade: 2 (corruption: 0)
Routes: -
Units
Supported: warriors, settlers
Present: -
Improvements
-
Building: caravan (12 turns)
Building queue:
Dellham Size: 2 Happy/content/angry: 1/0/1
City resources
Food: 4 (surplus: 3) grows in 1 turn
Tax/Lux/Sci: 1/0/3
Production: 4 Support: 0
Trade: 4 (corruption: 1)
Routes: -
Units
Supported: legion, archers
Present: -
Improvements
Temple
Building: phalanx (2 turns)
Building queue:
Fort Anarchy Size: 1 Happy/content/angry: 0/1/0
City resources
Food: 2 (surplus: 1)
Tax/Lux/Sci: 0/0/1
Production: 3 Support: 0
Trade: 1 (corruption: 0)
Routes: -
Units
Supported: -
Present: archers
Improvements
-
Building: caravan (10 turns)
Building queue:
Roskilde Size: 1 Happy/content/angry: 0/1/0
City resources
Food: 3 (surplus: 2) grows in 3 turns
Tax/Lux/Sci: 1/0/1
Production: 3 Support: 0
Trade: 2 (corruption: 2)
Routes: -
Units
Supported: phalanx, archers, settlers
Present: chariot, phalanx
Improvements
-
Building: settlers (14 turns)
Building queue:
Reneaux Size: 3 Happy/content/angry: 1/1/1
City resources
Food: 7 (surplus: 2)
Tax/Lux/Sci: 2/0/4
Production: 5 Support: 1
Trade: 6 (corruption: 2)
Routes: -
Units
Supported: horsemen, warriors, settlers, phalanx
Present: phalanx, warriors
Improvements
Temple
Building: phalanx (3 turns)
Building queue:
Regia Civitas Size: 5 Happy/content/angry: 3/2/0
City resources
Food: 10 (surplus: 2)
Tax/Lux/Sci: 6/0/24
Production: 6 Support: 0
Trade: 19 (corruption: 0)
Routes: Elysium (Wine) +2, Elysium (Beads) +2
Units
Supported: phalanx, legion, archers, caravan
Present: phalanx, archers, horsemen
Improvements
Palace, Temple, Library, Hanging Gardens
Building: caravan (1 turn)
Building queue:
Elysium Size: 4 Happy/content/angry: 1/2/1
City resources
Food: 8 (surplus: 1)
Tax/Lux/Sci: 6/0/19
Production: 6 Support: 0
Trade: 19 (corruption: 6)
Routes: Gabba Gabba (Gems) +1, Regia Civitas (Silk) +3, Regia Civitas (Wine) +3
Units
Supported: phalanx
Present: phalanx, legion
Improvements
Temple, Library, Colossus
Building: Marco Polo's Embassy (26 turns) (to be changed to Copernicus' Observatory
Building queue:
Thunderfalls Size: 2 Happy/content/angry: 1/1/0
City resources
Food: 5 (surplus: 3) grows in 2 turns
Tax/Lux/Sci: 1/0/2
Production: 3 Support: 0
Trade: 3 (corruption: 0)
Routes: -
Units
Supported: warriors, settlers
Present: warriors
Improvements
Temple
Building: caravan (15 turns)
Building queue:
Civvium Size: 3 Happy/content/angry: 1/1/1
City resources
Food: 6 (surplus: 2)
Tax/Lux/Sci: 2/0/4
Production: 6 Support: 0
Trade: 6 (corruption: 2)
Routes: -
Units
Supported: warriors, diplomat, trireme
Present: warriors
Improvements
Temple
Building: caravan (4 turns)
Building queue:
Bedfont Lakes Size: 2 Happy/content/angry: 1/0/1
City resources
Food: 4 (surplus: 0)
Tax/Lux/Sci: 0/0/1
Production: 5 Support: 0
Trade: 1 (corruption: 0)
Routes: -
Units
Supported: -
Present: -
Improvements
-
Building: caravan (1 turn)
Building queue:
Little Nemo Size: 2 Happy/content/angry: 1/0/1
City resources
Food: 6 (surplus: 1)
Tax/Lux/Sci: 1/0/2
Production: 3 Support: 0
Trade: 3 (corruption: 0)
Routes: -
Units
Supported: warriors, settlers, settlers
Present: -
Improvements
-
Building: settler (1 turn)
Building queue:
Gabba Gabba Size: 2 Happy/content/angry: 1/0/1
City resources
Food: 4 (surplus: 0)
Tax/Lux/Sci: 1/0/1
Production: 5 Support: 0
Trade: 2 (corruption: 0)
Routes: Elysium (Dye) +2
Units
Supported: warriors
Present: -
Improvements
-
Building: caravan (4 turns)
Building queue:
Province of Boreum
Eboracum Size: 2 Happy/content/angry: 1/0/1
City resources
Food: 4 (surplus: 2)
Tax/Lux/Sci: 1/0/2
Production: 5 Support: 0
Trade: 3 (corruption: 1)
Routes: -
Units
Supported: archers
Present: -
Improvements
-
Building: caravan (2 turns)
Building queue:
Octavia's Point Size: 2 Happy/content/angry: 1/0/1
City resources
Food: 5 (surplus: 3) grows in 3 turns
Tax/Lux/Sci: 1/0/3
Production: 3 Support: 0
Trade: 4 (corruption: 0)
Routes: -
Units
Supported: settlers
Present: -
Improvements
-
Building: archers (5 turns)
Building queue:
Mordhiemia Size: 3 Happy/content/angry: 1/0/1
Specialist: 1 Elvis
City resources
Food: 6 (surplus: 1)
Tax/Lux/Sci: 1/2/2
Production: 3 Support: 0
Trade: 3 (corruption: 0)
Routes: -
Units
Supported: phalanx, phalanx, archers
Present: -
Improvements
-
Building: Temple (8 turns)
Building queue:
Marl Downs Size: 3 Happy/content/angry: 1/1/1
City resources
Food: 7 (surplus: 0)
Tax/Lux/Sci: 1/0/1
Production: 6 Support: 0
Trade: 2 (corruption: 0)
Routes: -
Units
Supported: phalanx, settlers
Present: phalanx, archers
Improvements
Temple
Building: trireme (5 turns)
Building queue:
Province of Chryshe
Castle Jayne Size: 3 Happy/content/angry: 2/0/0
Specialist: 1 Elvis
City resources
Food: 6 (surplus: 1)
Tax/Lux/Sci: 2/2/4
Production: 3 Support: 0
Trade: 6 (corruption: 1)
Routes: -
Units
Supported: phalanx, archers
Present: -
Improvements
Temple
Building: caravan (14 turns)
Building queue:
Legendary City Size: 3 Happy/content/angry: 1/1/0
Specialist: 1 Elvis
City resources
Food: 6 (surplus: 1)
Tax/Lux/Sci: 1/2/2
Production: 4 Support: 0
Trade: 3 (corruption: 1)
Routes: -
Units
Supported: phalanx, archers, caravan
Present: phalanx, archers
Improvements
-
Building: Temple (9 turns)
Building queue:
Monks Towne Size: 2 Happy/content/angry: 1/0/1
City resources
Food: 4 (surplus: 2)
Tax/Lux/Sci: 1/0/2
Production: 4 Support: 0
Trade: 3 (corruption: 0)
Routes: -
Units
Supported: -
Present: -
Improvements
-
Building: archers (2 turns)
Building queue:
Neuma Size: 2 Happy/content/angry: 1/0/1
City resources
Food: 5 (surplus: 1)
Tax/Lux/Sci: 1/0/1
Production: 4 Support: 0
Trade: 2 (corruption: 0)
Routes: -
Units
Supported: warriors, settlers
Present: -
Improvements
-
Building: caravan (12 turns)
Building queue:
Dellham Size: 2 Happy/content/angry: 1/0/1
City resources
Food: 4 (surplus: 3) grows in 1 turn
Tax/Lux/Sci: 1/0/3
Production: 4 Support: 0
Trade: 4 (corruption: 1)
Routes: -
Units
Supported: legion, archers
Present: -
Improvements
Temple
Building: phalanx (2 turns)
Building queue:
Fort Anarchy Size: 1 Happy/content/angry: 0/1/0
City resources
Food: 2 (surplus: 1)
Tax/Lux/Sci: 0/0/1
Production: 3 Support: 0
Trade: 1 (corruption: 0)
Routes: -
Units
Supported: -
Present: archers
Improvements
-
Building: caravan (10 turns)
Building queue:
Roskilde Size: 1 Happy/content/angry: 0/1/0
City resources
Food: 3 (surplus: 2) grows in 3 turns
Tax/Lux/Sci: 1/0/1
Production: 3 Support: 0
Trade: 2 (corruption: 2)
Routes: -
Units
Supported: phalanx, archers, settlers
Present: chariot, phalanx
Improvements
-
Building: settlers (14 turns)
Building queue:
Reneaux Size: 3 Happy/content/angry: 1/1/1
City resources
Food: 7 (surplus: 2)
Tax/Lux/Sci: 2/0/4
Production: 5 Support: 1
Trade: 6 (corruption: 2)
Routes: -
Units
Supported: horsemen, warriors, settlers, phalanx
Present: phalanx, warriors
Improvements
Temple
Building: phalanx (3 turns)
Building queue: