Civ 1 ports comparison

Another avenue of research opens up, cheats! CivNet also has a wacky cheat menu listed on the cheat sites and this one is actually real. Move all of your units so the 'end turn' button is flashing then type aodbamf to add an 'Extras' menu to the menu bar, containing all sorts of mad options.

FYI this didn't work for me, so I looked up the CivNET cheat menu trick online and noticed that they say you need to have caps lock on and also tap (but not hold) Ctrl before typing aodbamf. That worked for me!
 
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Indeed it seems CTRL is required (but capslock isn't?).

Just to note I've thrown up a first beta of CivNet DOS tileset for people to have a look at
 
Indeed it seems CTRL is required (but capslock isn't?).
Ah yes capslock was not needed after all. Have updated my post.

Just to note I've thrown up a first beta of CivNet DOS tileset for people to have a look at
Awesome I'll go look now!
 
Fantastic! Will look forward to further progress with great anticipation. The only thing that's a bummer with CivNet is that it plays music from CD only; when I play it in a VM I get no music even with the disc inserted because the VM doesn't see RedBook audio. CivWin doesn't have that problem, though the sound is a lot more glitchy. CivNet is a lot more like Civ II with its quirks than the other versions of Civ I, from what I gather.
This program I just found out about might interest you as it just might end CD reliance for CivNET music.
 
Bit of a longshot but does anyone have a SNES civ save where you've revealed all the map and built most of the units / improvements? I fancy having another crack at doing SNES graphics on the windows port, I've got the ripped graphics but my memory is hazy and for some of it I'm struggling to remember what the graphics are meant to represent. It's a slow old game with no cheat codes so don't relish playing through to end game myself if I can help it!
 
Bit of a longshot but does anyone have a SNES civ save where you've revealed all the map and built most of the units / improvements? I fancy having another crack at doing SNES graphics on the windows port, I've got the ripped graphics but my memory is hazy and for some of it I'm struggling to remember what the graphics are meant to represent. It's a slow old game with no cheat codes so don't relish playing through to end game myself if I can help it!
OMG that would be epic!

I have a save from like 20+ years ago. I haven't revealed all the map but I'd gotten a fair way through techs I think and was building riflemen and researching flight. The saves are from the Zsnes emulator however I’ve just loaded one and saved using the game’s own internal save function creating an srm file that should work in other emulators if put in the right place so I’ll give you both! :)
 

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Thanks :) I was able to use some action replay codes to reveal the map (by giving my settler a million moves in a single turn), but this'll be a massive help when I try and do the building icons (which I would like to get in there).

For the record I have started this project here.
 
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