Civ 2 1-pager tech tree

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In Democracy, there is a duplicated sentence... the first bullet can be deleted... It looks like a double paste or something.


In the "City Defenses" section, phrases like "land behind city walls" are confusing because it can mean several things.

Maybe "Land unit (with city walls)"

or "Land Unit + City Walls"

"Any Unit + Coastal Fortress"

etc.



In testing.... well, actually in a real game, I discovered that the "book" is wrong about something else. It takes either Nav or Invention to cancel the doble trade bonus before turn 200, not both. Here's the new wording:

Tech Tree, Note 1. If either Navigation or Invention are discovered (by anyone) before turn 200, the TRB is reduced to "normal"


Note 4:
A wonder immediately expires when any civ discovers the associated cancelling Advance.



:goodjob:

Looks pretty much ready! There will doubtless be a correction or two someone may notice in the future,but you can perodically just add them in as a lump, and bump the rev. up by .01 (e.g., 1.01) :)
 
I have put version 1.00 (:D ) of the reference pack on my web site at http://mywebpages.comcast.net/pmm1/games/games.html

Thanks everyone for all of your feedback. I would especially like to thank Starlifter for patiently providing volumes of valuable feedback and nuggets of information regarding Civ2.

I will start a NEW thread announcing that version 1.00 of the Reference pack is now available - please post all future feedback in the new thread.
 
I will start a NEW thread announcing that version 1.00 of the Reference pack is now available - please post all future feedback in the new thread.

You've done a good job, Nethog, and it will benefit all Civ 2 players at all levels, IMHO. It is certainly the most complete and accurate document of its kind that I've seen.


I've just finished looking into why Slow Thinker had to disappear for a week as we were doing the final touches. He was banned from CFC because... well, after 27,000 characters of my posting over there, I'm still not sure why he was banned. The thread showes he was helping them discuss cheating in the PBEM, and then zap... they banned him with no warning or official explanation. It just makes no sense that I can see.... be careful to keep a wide path from that world until they finally figure out what is what is my advice. Arrghhh.

Anyway, I'm sure ST will take a look again too if they let him return to CFC anytime soon!


:goodjob:

PS, If you want to try and solve the mystery of what happened to ST, here is a starting link.
 
quote by Starlifter:
You've done a good job, Nethog,

Well, without your help it would not have been anywhere near as polished as it is. BTW, I am enjoying my first game of Civ2 after an 8-month abscence.

Too bad about Slowthinker, hopefully he will be back soon.

BTW, I have sent you a note regarding some feedback from someone on "another popular Civ2 website forum". Please check your PM Inbox.
 
I'd see if anyone else catches thing for another day or two, then just go to 1.01. With all the eyes and experts looking at it, I was kindof expecting a few more suggestions, statistically ;).

About Communism:
change:
"Starting one turn after celebration begins, celebrating city will produce one additional trade arrow in each terrain already producing at least one trade arrow"

change
"Extremely low corruption and waste"


About Fundamentalism:
add:
"Starting one turn after celebration begins, celebrating city will produce one additional trade arrow in each terrain already producing at least one trade arrow"

Hydroelectric Plant:
remove:
"(excl. Oceans)"

[ The oceans comment implies an exception near ocean/river or ocean/mtn terrain :). ]


Somehow I overlooked those additions when posting that stuff a week or two ago :).
 
Thanks starlifter. I will probably state that C&W under Communism is "virtually zero", which suggests that whatever C&W there is under Communism is negligable in terms of game play.

BTW, I would like to move all future feedback to my new thread Nethog's Civ2 Reference Pack

Does anyone know how I can request that this thread be closed to all further posts?
 
PM your request to the forum moderator, he can take care of it.

Starlifter, I think statistical comments were left out simply because they are not desirable for a condensed guide. It could turn into Nethog's 17-page tech tree... ;)
 
by Sodak:
Starlifter, I think statistical comments were left out simply because they are not desirable for a condensed guide. It could turn into Nethog's 17-page tech tree...

Sorry Sodak, I don't understand, what statistical comments? :confused:



BTW, Nethog, I was finally able to get a post in to Apolyton today. It took me over 3 hours to make 3 posts, but at least they do woooooooorrrrrrrrrrrkkkkkkkk sssslllllllllooooooowwwwwwllllyyyyyy. I explained about the Gov't issues. The suggested changes are in this thread. Until Apolyton works better for me, I can't really to much regular surfing at Apolyton.

Nethog, what is the Usenet(?) place you were also going to post the pack? Is that place decent for Civ 2 stuff?

:)
 
Nethog, what is the Usenet(?) place you were also going to post the pack? Is that place decent for Civ 2 stuff?

The "Usenet" is the grandaddy of all internet bulletin boards, and represents truly a global set of forums that span almost every topic imaginable (and even more :) ). The forums are mostly un-moderated, and some are flooded by spam :(. Each Internet service provider often provides access to Usenet by providing the address of a "newsserver" which they configure to carry a set of "newsgroups" which are really just forums which anyone can post to. I think my ISP carries around 40000 forums (!!). There are programs called "newsreaders" which can be used to access your ISP's newsserver, that provide all kinds of nice functionality for reading and posting to the multitude of forums. If you want to poke around in Usenet forums, the web has made it really easy to get involved, and you don't even have to use your ISPs newsserver! (although if you get really serious about Usenet you will want to get a decent newsreader and connect to your ISPs newsserver). For web-based Usenet access, go to www.google.com, and check out "Google Groups" or click http://www.google.com/grphp

The name of the civ2 forum is "alt.games.civ2". Here's a direct link to the forum: http://groups.google.com/groups?hl=en&group=alt.games.civ2

Lately the forum seems dominated by Civ3 posts (someone should start an alt.games.civ3 newsgroup), but of course Civ2 posts are still welcome.

I haven't actually posted the a message with the 1.0 release but I probably should.

Hope this helps.
 
Closed as per request of originator.
 
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