Civ 4 going to be easier

Personally, I consider building a civilization and conquering my neighbors, rather than hunting down orange blobs but we each have our tastes. :p ;)
 
This may sound Knieve, but I trust Civ IV will be better. Just like Civ II was better than I and III even better than II. Although I'm not saying we shouldn't put in input, because I'm sure that them listening to fans is what has helped them...but we shouldn't have too many opinions about things we hear when we don't really know what the heck is going on. In other words we have no idea what they are planning with the pollution and corruption, so we can't freak out when we hear its changing! Change is what made Civ III, Civ "III"
 
Yeah, the same way they don't tie unit upkeep to individual cities anymore. That was kind of lame.
 
if pollution, corruption, civil disorders, and other aspects of the game are streamlined or removed there will be very little to do in late game, so they better be adding more depth to the game in other places.

also im not sure if all realistic elements should be taken out because they are not exciting or they are hard. if it were up to some people who wanted everything unfun out, you would win combat on every turn, im sure many people reload when their combat goes wrong.
 
I hope Civ4 isn't easier. Civ III and its expansion packs seem to have gotten progressively harder and players have kept up with it. I don't see why they would need to make it easier now. If make easier difficulty levels, I wouldn't care, but not a completely easier game.

If they do eliminate pollution, corruption, waste, and civil disorders, they are going to have to make an absolutely killer AI to make up for it in terms of difficulty. Keeping your citizens happy is a major part of the difficulty of the game. Corruption might make little difference since it would help the AI, but it would make it difficult to have governments the way they are implemented in Civ III. Pollution isn't that important, it'd merely affect the tediousness of the late game cleaning up of workers and the effects of Hydro plants would have to be changed.
 
Babbler said:
Where are there saying there going to remove corruption/waste/anarchy/pollution?

And you know, a good many complants are made about those aspects of the game in Civ3.

You have to learn from me, and use that editor :lol: :lol:
Plan ahead, set corruption to 0, set building pollution to zero, give to hospitals the same abilities as mass transit, and give your civ the religious attribute :lol:
Some of you call it cheating. I like my game much better like this
 
I agree, pollution at the moment is just annoying ... I'm happy to hear of keeping such imprtant game concepts ... can you imagine Civ without those lovely red corruption trade arrows to get angry at?
 
ybbor THEY ARE NOT GETTING RID OF THIS STUFF!!! they are [i said:
changing[/i] them!!! they are 'getting rid of' playing "whack a mole" with polution, etc....


I had heard this, too. The pollution aspect is difficult to manage unless you have about 50 idle workers.
 
Firaxis is a good judge of what makes a good game or not. They're not going to completely destroy the series. The goal is to reduce micromanagement and spend more time on "other" concepts - for example, instead of playing whack-a-mole with the pollution or having to make sure none of your cities riot every turn, we'll have civics and religion. It's not as though Firaxis is setting out to make the game any less fun. ;)
 
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