Civ 5 Interface Doesn't Show Up (G&K and BNW)

kevinkrills

Chieftain
Joined
Jun 24, 2016
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Whenever I start a new game or load a new game (no mods) the interface is missing. I also cannot select any units. Shortcut keys still work, as does the options screen and all of the Info Panels. Any help is appreciated!
-Thanks, Kevin
 

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I'm also having this problem but haven't been able to figure it out. It started after I downloaded the Community Balance Patch and even after deleting all my mods and clearing the cache I have this problem. If you figured this out please let me know how to fix it because this game is too good to not be able to play.
 
Something's wrong with the system that loads Lua scripts. Remove any UI mods you have installed (e.g. EUI) and either verify game cache or completely reinstall the game.
 
So I've cleared my cache, verified my files and uninstalled and reinstalled my games a couple of times yet it isn't fixing it. Is there anything else I can do or do I need to download a UI mod?
 
Hmm, do you have something running that could potentially interfere with the execution of the game's code a fundamental level, like an overly protective antivirus software or a hidden piece of malware? Usually these would cause outright crashes, but this might be an exception.
 
I have an antivirus software but I don't think that's interfering with the code because I also had it before the problem happened. If there was any malware it would have been detected. Honestly, if there is some kind of UI mod that would work till Civilization VI comes out I would be fine with that. Any suggestions would be appreciated, thanks.
 
If your computer is not loading the UI elements of the unmodified game, I don't think it'll be able to load modded UI elements. You can give something like EUI a shot, but I doubt it'll fix your problem.

The interference need not be something malicious, either. It can be something as innocent as an unstable voltage rail in your machine causing certain memory patterns to be loaded incorrectly. It can be a Windows library that got corrupted through some means and its most observable effect is that it stops Civ5's Lua code from behaving properly. It could be your installed copy of Visual C++ 2008 redistributable (that is necessary for the game to work) becoming corrupted and stopping Civ5 from behaving properly. There is such a wide pool of possibilities that it's impossible to determine which one it would be without further digging. The nuclear solution of reinstalling Windows tends to address a significant portion of this pool, but if you don't want to resort to that, you'll need to think back to all possible changes that were made to your computer (both software and hardware, and this includes potentially hidden updates) since the last time Civ5 worked and the first time you encountered this bug, eliminate changes that could never have an effect on Civ5 (e.g. updates that don't touch the core of your machine's functionality), and slowly whittle your way down the list manually until you end up fixing the issue.

However, this really isn't a Civ5 bug anymore, at least not a bug that can be fixed by people with access to Civ5's code; it's your specific hardware/software setup interfering with the execution of secure UX code, so unless that hardware/software setup is extremely common, it isn't worth my/our time to try to help you fix it.
 
I understand. I'm probably just going to wait till Civilization VI comes out and not do anything to Civ 5. I appreciate all the help.
 
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