Civ 5

RedRalph

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Given the amount of time it takes to make a game, is it likely that civ 5 is in production now?
 
No one even knows whether they even plan on making a Civ 5. Awhile back Sid was saying that he'd like to give that franchise a rest for awhile and focus on other things, so there's always a possibility they may put it on hold for awhile. No on knows for sure what's happening, except for Firaxis itself.
 
I'd personally release a new expansion pack than release another Civ game...
 
Sid's made multiple references to MMO's - and has denied CIV 5 on a number of occasions in the interviews I've read.

I'd be extremely suprised if anything was announced before 2010. There was 5 years between CIV 3 and 4; Sid's indicated "other interests" - although there is another bee in the bonnet now since Firaxis is owned by Take2. They may very well not want to SIT on the property as long as Sid does before releasing a new money-maker.
 
Even if it's a low priority for them it wouldn't surprise me if they had one or two people doing some early stage brainstorming work on it. I'd have that on the go even if you had several other projects prioritized first, because it's a guaranteed success if other projects aren't working out...
Or maybe they are already looking at having Civ5 out in three to four years. They would have to be doing some preliminary work now.

On a slightly different note I think it'd be awesome if Civ5 was Civ and Alpha Centuri in one fluent game!
 
Personally im very happy with CIV4 and the way we have a massive modding community, so in effect the game will last much longer than if we were unable to mod it.

I think civ4 has much more time left in it.
 
Personally im very happy with CIV4 and the way we have a massive modding community, so in effect the game will last much longer than if we were unable to mod it.

I think civ4 has much more time left in it.

Exactly my point. Therefore, I think they should work on releasing more expansions than making Civ5.

Hey, the Sims is probably just as moddable as Civ 4. We could have lots of expansions in there.
 
Exactly my point. Therefore, I think they should work on releasing more expansions than making Civ5.

I agree. New expansions can add new game concepts, like BTS added corporations, as one example, or any other major game changes.

Whilst modders continue to customize and add other smaller changes to keep the game very much alive for the next few years.

I think the main reason to bring another CIV game out would be largely due to advances in graphics. I mean, major game concepts can be added with expansion packs, so bringing a new civ game out just for a few changes to gameplay wouldn't be justified, in my opinion.
 
I sincerely doubt theres going to be a new XP. they already released Civ4 complete, and judging by the amount of time between previous editions of civ, the time is about right for a new one in about a year. also, they have never released more then 2 XPs for an edition.
 
I sincerely doubt theres going to be a new XP. they already released Civ4 complete, and judging by the amount of time between previous editions of civ, the time is about right for a new one in about a year. also, they have never released more then 2 XPs for an edition.

True, but the point was that more expansion packs are possible, or are a viable alternative in the meantime.

As I said before, I believe the only reason at the moment to produce another civ game are graphic related, to give the game more eye candy.

I will probably be proved wrong though, with another release very soon that incorporate major design and gameplay changes.

Personally I am not ready for another civ game yet, I know civ4 has been out for roughly 3 years but im still having alot of fun with it, and not really played it to its full potential just yet.

They may have plans at the moment, rough idea's and thoughts as to what they can do with another civ game, but if what was said before is true, that sid is denying another civ game for some time, we may be stuck with civ4 for possibly another 3 years.

I wouldn't doubt the possibility of another game in production, I just think it is unlikely at this time.
 
I sincerely doubt theres going to be a new XP. they already released Civ4 complete, and judging by the amount of time between previous editions of civ, the time is about right for a new one in about a year. also, they have never released more then 2 XPs for an edition.
Civ 4: Colonization is as close to an expansion package as we are likely to get, but I don't know whether one can infer from its release, with enhanced graphics but a similar engine, that there are going to be more games based around the engine first before moving on to the next engine for Civ 5. I would like to see Civ V as soon as possible but first of all I'd like to play all the possible mods for this one.

I suspect that no more XPs will be released for Civ IV as BtS has taken the game to bursting point and Colonization uses the engine to do a slightly different thing. I think Civ 5 would introduce (or reintroduce - e.g. animated advisors) concepts missing from Civ IV plus a new graphic design (I'd like to see random events taken to a level such that they are no longer random events and are an integral, seamless part of the game like espionage became in BtS, but I think that would require an overhaul of the engine to make the terrain more fluid: not merely e.g. anthropogenic global warming coming at the end of the game but climate change as a fluctuating part of the natural environment: we have been through the Little Ice Age, thriving pastoral colonies in Greenland have become uninhabitable tundra, viticulture also was an integral part of the economy of southern England at the time of the Roman occupation; cities were abandoned, became free states, died and were resettled on a much larger and more changeable basis than Civ has previously allowed for - e.g. Danzig, for instance; civil war is also something that has plagued more nations and is not adequately represented by periods of anarchy...). Patching these into Civ IV would be difficult even in an expansion but could all be done for Civ V.

Given that the Civ IV engine is still usable and presentable I think that it would thus take longer for Civ V to come out, just like the Baldur's Gate engine really precluded Black Isle from developing another RPG system until they really couldn't get away with it any longer and made the switch to 3D after D&D Third Edition came out and made their gameplay engine all but obsolete (Icewind Dale II, done under Third Edition rules, was a nightmare to play compared with its predecessors because Third Edition significantly altered combat and character creation such that the game was more fluid than Second Edition and therefore lost the familiarity the BG engine had). Civ IV's engine is such that it could be used for a lot of different sub-species of the TBS game, and it is such a modder's paradise that Sid might want to wait until the mod tide ebbs to see what he wants to put (or put back) in Civ V.

I think there will be one, but Sid has only just finished with Civ Revolutions and Civ IV: Colonization, and would as likely as not want to keep speculation about Civ V to a minimum until after both games are out and have established themselves properly in the market. Civ IV strikes me as more versatile than Civs III or II, therefore the length of time between Civs could be lengthening as the game becomes more open to third party mods for it.

@sporr - Welcome to the forums. I agree, Civ IV to me is such a dynamic game that it is difficult to exhaust its possibilities, particularly for modding (I am trying at the moment to access Rise of Mankind but can't find how to load it from the BtS menu). But I would say that any more expansion packs would need to find a way to really integrate what I've suggested above without changing the fundamental way the game plays, and that now would be trickier to patch in than to create anew. The new patch (3.17) does alter the way the game plays and the difficulty levels of it all, but because they would need to get people to pay for another dozen Civs or leaders or units or whatever, and they have announced Colonization in the mean-time, my hunch is: nothing more except fan-produced mods for Civ IV, Civ V in a while, Colonization and another spin-off or two in the mean time.
 
@sporr - Welcome to the forums.

Thanks :) long time reader, now decided to get involved :D

I agree with what you are saying. I also believe the modding community can carry this game onwards without expansion packs, as they have intergrated many new units, buildings, wonders, civs and many more items into the game already. Even general gameplay changes, my fav being DalesCombatMod.

I am trying at the moment to access Rise of Mankind but can't find how to load it from the BtS menu

Well, if you have a BTS or CIV shortcut on your desktop, or your start menu, then create a copy of it, rename the copy "Rise Of Mankind" and right click on the shortcut and select properties. From here click in the area "Target".

You need to keep the line that points to the civ folder, but at the end of this put mod="modname". In this case, mod="Rise Of Mankind".

You can do this for any mod, the name used in the quotation marks must match the mod directory exactly.

Have fun.
 
New expansion packs for Civ4 are extremely unlikely since Firaxis have really outdone themselves with BtS, there simply isn't that much left to add (at least not that much which would appeal to most customers).

Civ5 can wait for a while since I'll be very happy playing Civ4 and its mods for the next years. Actually, I thing it would be bad for the franchise if the next game of the series were just around the corner. Civ4 BtS has very solid, very complete gameplay, and modders keep enhancing the game. If they did Civ5 right now, it would pale in comparison to modded Civ4.
 
I also think that Civ5 is quite some time in the future still. Realistically, Civ4 (now with the expansions) is almost as fresh as it was three years ago (the game doesn't look "dated" to me), especially if you consider that the target audience is not necessarily people with the latest and greatest computers. Just recall how many people were really frustrated when Civ4 was released and their integrated video system couldn't really handle the 3D engine.

They also only just started with the "milking". There's the "Complete" edition (is it even out in the US yet?), then I saw an announcement for a bundle of the two expansions (for €10, I believe in August), etc. There's still Civilization Chronicles too, which includes the vanilla Civ4. (Which I also bought -- I own three copies of the base game, it seems.)

I do hope for Civ5 in 2010 or 2011, but until then I feel that Civ4 perfectly meets any Civ needs I have. Right now I don't really know what I would like changed for a better experience. I'd love a remake of AC, but Firaxis doesn't have the license. I am very happy about Colonization, though. Between Civ and the Col remake, I really can kiss my free time goodbye. Happily so. :)
 
I think a sort of mini-expansion might be cool. I mean, why not a Warlords-sized one? There can be a smaller expansion (Warlords), a larger expansion (BtS), and then another smaller one.
 
What the Small Expansion would add?

3 new leaders, 3 new nations? 1 new great people/specialist type? 1 new trait? 2 new resources? 2 wonders? That's all what you can mod.
 
Milking the cow...

... IMO the cow is all out of milk.

You're presuming that Colonization has anything to do with Civ 4. It doesn't. It's a completely seperate game that just happens to use the same engine. They're just redoing a game that was released a number of years ago, and one that alot of fans have been asking to be remade.
 
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