Yes it does Graeme,but when I pressed it everything was gone, blank!As if I had been writing an e-mail.Strange no.
But what can you do these smilies are soooo cute
Many of my ideas have been mentioned already I guess,but no harm done in "enforcing" them again.I know a lot of these things can be edited now already but I´d like to see ´em as standard so that ppl can play each other without always having to adjust their mod.Would have more ideas,but expect an addon not Civ4
All Civs on Foreign Advisor screen,I actually saw some fool rejecting this,er what?!
Non-aggression pacts,crucial in history.
Being able to trade/sell/lend military units,likewise crucial.This played a role in every war.Really shouldn´t be missing.
Bribing/Forcing/Proposing to a country to make a peace with a third party.
Food supply of cities.
Terraforming should be included again.
LOWER CORRUPTION FFS!!!I wrote this large,it´s not more important to me than the ones mentioned above,but it´s annoying me.Especially on huge maps,and so what if you control half of the world,isn´t that the point?And don´t gimme this cultural bs,esp not in MP

But corruption really destroys any sort of way winning this game,
wether military,domination or culture (takes a while to build a cathedral with two shields...)
Either lower it or include a police tax,being able to set rates as in tax but instead creating thugs beating up ppl who waste or embezzle money.Ofcourse they would switch to something like the much nicer I.R.S in modern governments.
Just lowering the corruption factors or adjusting the PC might do the trick too.
I like subs

and would like to see ´em as effective as they really are or better were.So first of all A to 10,D to 5.Let´s be honest an Ironclad can´t really harm a sub.Ofcourse if the tech was there, Civs would probably fit their Ironclad´s with waterbombs,sonar,diesel propulsion and...and...BUILD A DESTROYER, sheesh!
I´d also like the tech of "Anti-Sub Warfare" added,I´m aware this tech isn´t as breathtaking as The Wheel,but subs were close to impossible to intercept succsessfully before these techs came along.Would even make subs invunerable to begin with,like air units are to ground units,Civs can´t intercept bombers either before they have the proper tech.
Nuclear Sub something like A12,D6 maybe 8.
Battleship bombard higher.We are talking 18"...
Add cruiser,maybe weaken Destroyer but give it Anti-Sub capability instead,only unit in early stadium,and an anti-naval bomber,long-range,anti-sub,buildable after anti-sub tech. Providing the Civ has flight maybe...heh
Definitely more units.
WW1 air units,maybe even tanks,low A values and D,they were just an armored gun after all,8/4 would be okay.They missed MG´s.I want triplanes and a WW1 bomber.Without these units fr WW1 there would have never been the units like we know ´em fr WW2.Resource costs could be close to those of WW2 since the tech will be there all too soon.
A dive bomber,being able to destroy ground/sea units -->tanks!!!
They could be upgraded to an A-10 later or attack chopper.
Anti tank bombers, really play a huge part ever since WW2.
Maybe a late WW2 jet fighter and bomber.
Definitely a heavy bomber,would like the B-52.
Attack-chopper.
English UU,has to be modified,either give them an improved ironclad,they were the first use iron in ship building after all,
or move the Magnestism units to Navigation,Magellan´s wonder to Magnetism,Caravel and sea traverse to Mapmaking.The Mediterranean isn´t coast but it ain´t ocean either.
Russian UU,the hind maybe?
New governments,fascism notebably.Quite effective,should be middle thing between Communism and Democracy,lots of Republic values maybe.Modern-Monarchy,like UK,Japan,Netherlands etc. , should be less vunerable to war weariness than Democracy since their Monarch keeps them inspired.But as effective as Democracy, am not sure how make Democracy more favourable though.
Armies,erm why can´t a four Marine Army attack from sea? Unbeatable eh...why were Armies included then?They can only attack once after all,and Mech Infantry would be tough nut to crack.Makes no sense to me,nor why they can´t pillage.Should definitely be changed.
Think that was it for now.Not much new but "enforced"
Am sure I forgot something....
Well the toggle buttons from Charles would def be good idea,to keep from having to load mods all the time.But all options should be included.
Think main part a lot relies on is a proper diplomatic chat.Secret chat,would make trade agreements like more than 20 turns easy to agree on.Or mean plans.It really should have been included before though ..grrr
Get it finished soon please
