90BC Cleo 21-15, tot 50-37. This should have been a smashing, but three of Henri's pikes kill 12 units. Hills and mountains, AI
too dumb to pass by and wait for them to come down. Only 1 knight involved and no cavs.
70BC Cleo 13-13, tot 63-50. Musket fails over and over. They even use them to attack and I saw a pike attack.
50BC Cleo 14-9, tot 77-59.
Magellan's in Hasting.
30BC Cleo 5-10, tot 82-69. Bad showing for Cleo. Muskets losing on def and then losing on off. Even a cav died vs
2 hp mdi. Lots of ships moving, but no battles and no unloading. Funny I had watched the battle of Kadesh earlier
today and Egypt had their problem there as well.
10BC Cleo 5-4, tot 87-73.
Here is the current tech. The map has not changed, other than units moving from place to place.
Liz and Henri have ToG, but no IA techs.
Liz and Henri have Free Art.
Cleo's Back, actually she is not.
1 LB, 78 musket, 8 cav, 10 cannon, 5 mdi and 2 crusaders.
Henri:
1 warrior, 3 spear, 24 pike, 2 LB, 29 musket, 12 mdi, 4 knights.
Both are down a lot of units and Cleo is no longer in the gang. War is fine, IF you are taking cities and getting bigger. If not, then you need to get out of war. It is usually an issue to attack someone not adjacent as it
is not so easy to defend two empires, till rails.