Drill work's off str though, the total str after all combat modifiers both postive (your unit) an negative (there unit) have been applied, the bigger the str disparity after these modifiers, the bigger the dmg differance from recieving and dealing out blows, as the disparity increases further not only is the dmg dished out larger but also the chance to score a hit in the first place, so drills str increases with the str disparity
A unit with 6 str vs a unit with 6 str will deal an recieve dmg at somthing like 20 hp per blow with an equal chance to land a blow
A unit of 9 vs 6 will deal out a 3rd more an recieve a 3rd less, which roughly translates to around 24 hp dealt an 16 recieved with an increased chance of landing a blow
Drills on units with high disparity combat have a higher chance to score a hit, so high str disparity an lots of drills = high chance of combat being over in the First strike phase with no dmg to you.
The bigger the str disparity between units, the bigger the bonus you get from drills, because a bigger number of your FS hit, an they do more damage when they do
A unit with 6 str vs a unit with 6 str will deal an recieve dmg at somthing like 20 hp per blow with an equal chance to land a blow
A unit of 9 vs 6 will deal out a 3rd more an recieve a 3rd less, which roughly translates to around 24 hp dealt an 16 recieved with an increased chance of landing a blow
Drills on units with high disparity combat have a higher chance to score a hit, so high str disparity an lots of drills = high chance of combat being over in the First strike phase with no dmg to you.
The bigger the str disparity between units, the bigger the bonus you get from drills, because a bigger number of your FS hit, an they do more damage when they do