bengalryan9
Emperor
- Joined
- Nov 13, 2018
- Messages
- 1,192
After a quick detour to discuss the newest antiquity age civilization it’s time to head back to the modern age to discuss our next civ – Nepal. Nepal is a cultural and diplomatic civilization with a starting bias towards mountainous terrain. Their associated wonder is Boudhanath, which gives +6 influence and increases your relationship with all other leaders by 20. Nepal can be unlocked by playing as either Maurya or Chola earlier in the game, by choosing either Ashoka, Lakshmibai, or Pachacuti as your leader, or by having 3 settlements with at least 5 mountains each.
Their unique ability is Roof of the World, which makes it so that all warehouse building apply to mountain tiles at the cost of +1 gold and +1 happiness for maintenance.
Their unique military unit is the Gurkha, a line infantry replacement with higher combat strength and movement but which is also more expensive.
Their unique civilian unit is the Sherpa, a scout replacement with the ability to construct a highland power station on neutral or owned mountain tiles within 5 hexes of a friendly settlement. If claiming a new tile, all tiles between the city center and power station will also be claimed.
Their unique infrastructure is the Highland Power Station, which gives +3 production and culture to mountain tiles that it is built on.
Nepalese Civics:
Sagarmatha – gives food and science buildings bonus adjacency from mountains. At mastery, sherpas gain the ability to build power stations on unclaimed mountains within 5 tiles of your settlement centers.
Jyumdo Bagha – all districts adjacent to mountains receive fortifications as a one time effect following wall placement rules. At mastery, unlocks the Tundikhel tradition and allows units to complete fortifications in 1 turn next to a mountain.
Singha Durbar – unlocks Boudhanath and allows you to gift Gurkha units to other players to boost your relationship with them, and at mastery unlocks the Maitri Sanadhi tradition and gives culture buildings +3 influence.
Gorkhapatra – unlocks the Himal tradition and gives museums 2 extra great work slots.
Nepalese Traditions:
Tundikhel - +3 CS for all units adjacent to a mountain, doubled if in your own territory.
Maitri Sanadhi - +50% influence towards initiating endeavors if you have the fewest settlements and +20% if you don’t.
Himal – mountain tiles in your capital receive +4 culture, while mountain tiles in other settlements receive +2 culture.
Thoughts on Nepal? Are they strong, weak, or just right? What do you think they do well and where do you feel that they struggle? Any particular strategies you like to use when playing as them? Which leaders and other civs make for a good pairing with them? Let’s discuss!
Their unique ability is Roof of the World, which makes it so that all warehouse building apply to mountain tiles at the cost of +1 gold and +1 happiness for maintenance.
Their unique military unit is the Gurkha, a line infantry replacement with higher combat strength and movement but which is also more expensive.
Their unique civilian unit is the Sherpa, a scout replacement with the ability to construct a highland power station on neutral or owned mountain tiles within 5 hexes of a friendly settlement. If claiming a new tile, all tiles between the city center and power station will also be claimed.
Their unique infrastructure is the Highland Power Station, which gives +3 production and culture to mountain tiles that it is built on.
Nepalese Civics:
Sagarmatha – gives food and science buildings bonus adjacency from mountains. At mastery, sherpas gain the ability to build power stations on unclaimed mountains within 5 tiles of your settlement centers.
Jyumdo Bagha – all districts adjacent to mountains receive fortifications as a one time effect following wall placement rules. At mastery, unlocks the Tundikhel tradition and allows units to complete fortifications in 1 turn next to a mountain.
Singha Durbar – unlocks Boudhanath and allows you to gift Gurkha units to other players to boost your relationship with them, and at mastery unlocks the Maitri Sanadhi tradition and gives culture buildings +3 influence.
Gorkhapatra – unlocks the Himal tradition and gives museums 2 extra great work slots.
Nepalese Traditions:
Tundikhel - +3 CS for all units adjacent to a mountain, doubled if in your own territory.
Maitri Sanadhi - +50% influence towards initiating endeavors if you have the fewest settlements and +20% if you don’t.
Himal – mountain tiles in your capital receive +4 culture, while mountain tiles in other settlements receive +2 culture.
Thoughts on Nepal? Are they strong, weak, or just right? What do you think they do well and where do you feel that they struggle? Any particular strategies you like to use when playing as them? Which leaders and other civs make for a good pairing with them? Let’s discuss!
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