CIV III question

Bookworm2007

Chieftain
Joined
Nov 8, 2004
Messages
12
Location
Massachusetts
my brother has civ III and he told me that it is harder than civ 2

is this true????

he aslo said something about always having to expand to get important resources.

is civ 3 really hard???

Caitlin
 
Theirs a learning curve but on easier levels like Chieftan, its hard not to win.

Trick is learning the many basic like yes, you need to have certain resources within your borders to build units you need. Horses and iron are the first ones you really want to try and get. Fact is they usually aren't too far from where you start and sometimes they are real close to your first city. So 'hard' is a relative term. Harder than Mario bros, as for Civ 2, never played it so I couldn't say.
 
Hi, Bookworm -- Yep, Civ III is harder than Civ II. But remember that there are different levels in both games. If you start on the Chieftain level at Civ III, I bet you will be able to get the hang of the rules and get some good empires going. You might not win your very first game, but pretty soon you'll win everything at chieftain and be ready to move up to the higher levels.

Some of the new additions to the rules, like the strategic resources, make the game a little more complicated than Civ II was. It takes a little while to understand all the changes, but they make Civ III a lot of fun to play. Try it!

(It also really helps to hang out at this forum and read what some of the expert players have to say. I learn something new every day here.)
 
I, too, was concerned about the strategic resource issue prior to buying the game. Frankly, it has not been an issue for me. I have always had the resources that I needed within my territory; or at least close enough that a short war would net me the resource.

Frankly, it is the luxury resources that I find harder to acquire. They seem to clump on various parts of the map. This forces you to trade for them. You can also use temples, entertainers, or the luxury slider to compensate, in addition to your trading. Most importantly, though, your marketplaces will amplify the value of your existing luxuries. So, not having all 8 luxuries has not been a major issue either.

The acquisition of resources (strategic or luxury) is just another interesting aspect of the game. Disclaimer: my playing is still at the lower difficulty levels, having just recently started my first regent game.
 
Civ3 is not necessarily HARDER, but it is definitely more complex. In Civ2, once you got military superiority you were a juggernaut that couldn't be stopped. In Civ3, you have to worry about culture flips, rebellion, rampant corruption in your cities, and finding the resources to gain military superiority in the first place.
 
I think Civ3 is necessarily harder. The AI is just better. I played civ2 a fair bit and soon got to the point where I could always beat Deity, and at that point I was the only person I knew who played Civ2 seriously. Civ3 has taken me much longer to get that point even with the immense aid of these forums and C3C's Sid is still (and probably always will be) beyond me. The AI advantages are fairly similar on a level by level basis, though there are areas that don't really correlate.
 
Civ3 is harder, but it has more replay value IMO.

It keeps me busy for years by now, while Civ2 never managed to do this - it is even better than Civ 1, the series definitely improved over time. This is not always the case - see the Panzer General series by SSI.
 
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