keepthebeat929
Chieftain
- Joined
- Nov 9, 2019
- Messages
- 11
Got back into Civ 3 this summer. A little light reading if anyone is bored and cares to read the musings of a novice.
TL/DR: More/better-managed workers -> more productive cities -> better defended cities -> AI aren't always such meanies -> I can be the pure builder I want to be now
It turns out that, even though I thought I was improving with my workers, I still hadn't built quite enough, nor was I getting the most out of my terrain with them. Before, I was just trying to irrigate everything in sight. Now I have a bit better of a sense of when to mine vs when to irrigate. So now I'm getting more shields out of my cities, and can produce the units that I need while still building the infrastructure that I want. And that makes me less prone to attack, so now I get to be the builder that I want to be and not have to seek out those warmonger or balanced civs.
The civ I fell in love with this year, which for whatever reason I never gave a serious look to in my limited experience up to this point, is Babylon. As the review from many years ago suggests, they are ADDICTING to play, at least at my low skill level. You really can sort of "feel" the culture pulsating from them.
While there are other trait perks that I miss sometimes (scouts and friendly barbs from Exp, etc), the Babs have so much going for them in terms of "quality of life" that I really like and really miss when I don't have them:
- cheap temps/caths
- cheap libraries/univ
- free tech at each age transition
- short anarchy
- increased chance for an SGL
All wrapped up into a nice luxurious package.
Plus, even though the UU is early (and I have more of a taste for an earlier UU/GA than consensus anyway), it's not resource-dependent, which I really like. Kind of a bummer when you fire up a Celts, Iroquois, Egypt, or Persia game and look forward to smacking some people, only to see that you don't have your needed resources.
Had a Bab game (Warlord/Huge/Conts with all 16 original Vanilla civs) that went a lot smoother than my Ottoman game described earlier in thread, ending with a Space Race victory in 1932. Not going to lay out the whole thing but let's just say the uber-aggro Aztecs bypassed me completely to lay waste to Lincoln's lads. I just did my thing, sold tech for gold and gold/tech for MPP's.
So... getting there.
TL/DR: More/better-managed workers -> more productive cities -> better defended cities -> AI aren't always such meanies -> I can be the pure builder I want to be now
It turns out that, even though I thought I was improving with my workers, I still hadn't built quite enough, nor was I getting the most out of my terrain with them. Before, I was just trying to irrigate everything in sight. Now I have a bit better of a sense of when to mine vs when to irrigate. So now I'm getting more shields out of my cities, and can produce the units that I need while still building the infrastructure that I want. And that makes me less prone to attack, so now I get to be the builder that I want to be and not have to seek out those warmonger or balanced civs.
The civ I fell in love with this year, which for whatever reason I never gave a serious look to in my limited experience up to this point, is Babylon. As the review from many years ago suggests, they are ADDICTING to play, at least at my low skill level. You really can sort of "feel" the culture pulsating from them.
While there are other trait perks that I miss sometimes (scouts and friendly barbs from Exp, etc), the Babs have so much going for them in terms of "quality of life" that I really like and really miss when I don't have them:
- cheap temps/caths
- cheap libraries/univ
- free tech at each age transition
- short anarchy
- increased chance for an SGL
All wrapped up into a nice luxurious package.
Plus, even though the UU is early (and I have more of a taste for an earlier UU/GA than consensus anyway), it's not resource-dependent, which I really like. Kind of a bummer when you fire up a Celts, Iroquois, Egypt, or Persia game and look forward to smacking some people, only to see that you don't have your needed resources.
Had a Bab game (Warlord/Huge/Conts with all 16 original Vanilla civs) that went a lot smoother than my Ottoman game described earlier in thread, ending with a Space Race victory in 1932. Not going to lay out the whole thing but let's just say the uber-aggro Aztecs bypassed me completely to lay waste to Lincoln's lads. I just did my thing, sold tech for gold and gold/tech for MPP's.
So... getting there.