Civ VI Funny/Strange Screenshots

"Sir, we just finished the new Opera House!"
"Wonderful, truly. Now, tell me... what is an opera, and why do they need a house?"

upload_2020-11-23_23-38-11.png


(The Tech/Civic Shuffle mode could truly bring marvelous situations)
 
A definition of pain (just one, out of many others, no doubt):

VBhK4cI.jpg


This gave me an idea though: if the game has natural disasters, it could also have ocean currents and trade winds, which could boost or impede movement on the sea tiles, depending on which direction you go. Who knows, maybe a lucky gust of wind would've saved me those 600 gold here.
 
A definition of pain (just one, out of many others, no doubt):

VBhK4cI.jpg


This gave me an idea though: if the game has natural disasters, it could also have ocean currents and trade winds, which could boost or impede movement on the sea tiles, depending on which direction you go. Who knows, maybe a lucky gust of wind would've saved me those 600 gold here.

I don't get it. Why weren't you able to get the gold?
 
Someone thought the lightning bolts were there just for show? Behold the results of a heated 4-way theological battle :)

There's a frightful lot of Reparo and Obliviate charms to be dished around now and fast. Will the respective Ministries of Magic cope? :think:
 
There's a frightful lot of Reparo and Obliviate charms to be dished around now and fast. Will the respective Ministries of Magic cope? :think:

Seeing the battle was in neutral territory (poor Alex), I'm not sure
 
My typical spawn
A dream one for sure, very safe :)
However,...
why settler? - it cannot settle
why slinger? - and fortified on the opposite side from the nearest target, on top of that?
why a loitering builder?
why Archery?

This is one of those starts, where you can open with a monument. And where Mining alone is enough to boost Craftsmanship. And where you need Sailing fast. I mean, the situation you were in was almost immediately clear. And you've put so much production into stuff which just sits there collecting dust.
 
A dream one for sure, very safe :)
However,...
why settler? - it cannot settle
why slinger? - and fortified on the opposite side from the nearest target, on top of that?
why a loitering builder?
why Archery?

This is one of those starts, where you can open with a monument. And where Mining alone is enough to boost Craftsmanship. And where you need Sailing fast. I mean, the situation you were in was almost immediately clear. And you've put so much production into stuff which just sits there collecting dust.
I like how you suppose that I am intented to play this kind of spawn regularly. RNG trolled me .. I was just making trolling builds. I think what this forum lacks is some kind sense of humor. You just dont need to backseat every post.
 
RNG trolled me ..
It didn’t. It blessed you with a winning start. It is very unlikely you’d be defeated in an early rush or swarmed by barbs. The terrain is pretty nice, so victory is as good as guaranteed.

backseat every post.
That’s an inevitable risk which you must accept if you post on this forum ;)
 
RNG trolled me .. I was just making trolling builds.
Yeah, and you marked with them the positions of the two cities, which you gave consideration to from the beginning: builder & warrior (preferably) as well as slinger & settler ...

 
A dream one for sure, very safe :)
However,...
why settler? - it cannot settle
why slinger? - and fortified on the opposite side from the nearest target, on top of that?
why a loitering builder?
why Archery?

This is one of those starts, where you can open with a monument. And where Mining alone is enough to boost Craftsmanship. And where you need Sailing fast. I mean, the situation you were in was almost immediately clear. And you've put so much production into stuff which just sits there collecting dust.

Sailing, two galleys for the eureka for shipbuilding which allows land units to embark.
 
Back
Top Bottom