cracker
Gil Favor's Sidekick
Converting the game to multiplayer, may solve the current idiocy with the Chinese water torture that is stupid AI's with 1/2 price units at the upper difficulty levels.
Not sure it will fix any of the tedium problems in the regular game.
I would hesitate to buy the expansion pack at this point based on the problems with CIV3.
After the initial blush of graphics and the tech tree wears off and after I have played the civ advantages, the higher levels become a crapshoot as to if I die or live. It rarely seems to have anything to do with skill and just seems to be effected by the RNG that determines if I get attacked by 16 barb horseman or if I get lucky and get 32 of the scum all in the same turn. Since I never get to see the tech tree in the higher levels except as hand me downs, I rarely feel in control of the games even when I am winning.
Wonder if this will be a designed in feature of the XP and MP?
Not sure it will fix any of the tedium problems in the regular game.
I would hesitate to buy the expansion pack at this point based on the problems with CIV3.
After the initial blush of graphics and the tech tree wears off and after I have played the civ advantages, the higher levels become a crapshoot as to if I die or live. It rarely seems to have anything to do with skill and just seems to be effected by the RNG that determines if I get attacked by 16 barb horseman or if I get lucky and get 32 of the scum all in the same turn. Since I never get to see the tech tree in the higher levels except as hand me downs, I rarely feel in control of the games even when I am winning.
Wonder if this will be a designed in feature of the XP and MP?