GOTM49 - Contender Save
Immortal is pretty tough, I've only had a handful of victories on this level. So I'm not going to target a particular VC just yet, for now I'm just going to focus on the usual goal of expansion and claiming my part of the world.
I've heard an Oasis map can spawn a lot of barbs, so early military will be a priority for me. Normal game speed suggests than unless an AI is very close, I probably won't be rushing. We shall see.
*** Session 1: 4000 BC -> 2480 BC ***
Starting location has lots of

, but I'd like a few more

. I move the warrior N which shows no extra resources up there, so I settle 1S, losing the cow but gaining an extra forest + grassland hill. Mistake? Who knows.
I think that chopping forests will be a wuicker growth path than improving the pigs, so my tech path is Mining -> BW.
First build is a worker, which can mine a hill and road the pigs before BW comes in.
Tribal village gives me gold. Thanks guys.
Turns out I'm on the eastern edge of the map.
My warrior shows a nice new city location with ivory, corn and cows to the north.
Second build is a warrior, to let the city grow.
Warrior sees a bear, and fortifies on a forested hill to hopefully lure it and kill it. It works, and then a second bear turns up, killing my warrior
In 3000 BC I learn BW, and worker starts chopping. Chops go into another worker, while building a warrior.
Oh, also realised the different mechanic with forest chops going directly into current build - so one chop gets 'wasted' into a warrior build...
Washington is white coloured?
I get another goody hut with gold.
*** Session 2: 2480 BC -> 1600 BC ***
I have 2 workers, next priority is to settle the nice site I've spotted to the north, as well as the copper to the west. I think copper is a higher proirity right now.
Roosevelt is in the game as well - that explains Washington.
Osaka is founded in 2160 BC, claiming the copper, pigs and rice.
Techs after BW have gone Hunting -> AH -> Pottery -> Agriculture.
Tokyo is founded in 1760 BC, claiming the cows, ivory and corn.
Copper is connected to all the cities in 1600 BC, which certainly makes me feel safer.
Next tech is Writing, despite almost all the others already having it.
*** Session 3: 1600 BC -> 1 AD ***
Time to start massing some axes - for secrity and to claim a barb city to the west.
Writing comes in 1200 BC, next tech is Alphabet.
I capture a lovely barb city with pigs, gems, deer and sugar. In fact, I might even move the capital to this city.
In 1 AD I've just learnt Alphabet. I have 6 cities, and while I wouldn't say the economy is stuffed, it certainly isn't in great shape, losing 3 gpt at 0%. But I have some good land and more room to work with, so I'm feeling pretty good about things.
I'm dead last in score and tech, but whoe ever cared about that
*** Session 4: 1 AD -> 500 AD ***
Trading around alphabet gets me all of: Sailing, Archery, Mysticism, Meditation, Masonry, Iron Working and Maths. That's great value

.
My first GS is born in 25 AD. normally I'd build an Academy, but in this case I'm not producing much science in the capital (0% slider), so I settle it instead.
Current research is Currency, so I can build wealth.
I settle another 2 cities in this session, and there is still room for a few more. Washington my neighbour the west isn't doing so well, and he is the only Christian. So I'm planning to tech to Samurai and try take some of Washington's lands.
I think my goal will be to snap up as much land as possible, and then a push for space, hopefully beating Mansa to it. Liberalism *might* still be possible from here - I'll take whatever I can get if I get there early enough.