CIV4 PBEM Enhanced

how about if 2 nations could join together into a union, sharing a part of the goverment? like the european union. and you could also post some rules concerning civil war.
 
facehuger said:
how about if 2 nations could join together into a union, sharing a part of the goverment? like the european union. and you could also post some rules concerning civil war.

The rules are on their way... it will be in a different post. Well, translated into this game, the European Union could simply be 2 or more nations, with defensive pacts... unfortunately I forsee 2 nations grouping together... if we only have 4 civs, well no doubt the 2 civs not in the union will form their own union, and then we'd simply be left with 2 civs, instead of 4.
 
azzaman333 said:
I might join in the future, possibly in a week or two.

Well, we have 29... only 11 to join... and players will have a definite advantage from the get-go... and the game won't start for another week... and it will take a week or so to decide Civ's/Leaders and the initial elections anyway.

So... JOIN! :crazyeye:
 
Just what the Doc ordered... or should I say what Doc (from Back to the Future) ordered, and would say when something like this happens..

Great Scott!

Pitboss has (definately) arrived. Refer to the sticky in this section and download it before the game begins, as we'll be playing on v1.52 with PTBS.
 
Great_Scott said:
Well, we have 29... only 11 to join... and players will have a definite advantage from the get-go... and the game won't start for another week... and it will take a week or so to decide Civ's/Leaders and the initial elections anyway.

So... JOIN! :crazyeye:

Okay then, i will. But only if i have a complete fish as a gift from you. (not really, i'm just practising for diplomacy with my team-mates)
 
azzaman333 said:
:bump: It's cause i joined that this thread isn't getting any more posts, isnt it. :rolleyes:

Probably :p .. nah this post went dead for a few days while the xmas patch came out... and went dead the day PTBS Beta was released. Which is a good thing, since this game needed PTBS to run properly.
 
mabeco said:
What kind of map are we using?

My preferred map would be Terra. We all start on the same continent... which will allow early diplomacy, and leave some surprises later on this game to keep it fresh, in the form of New World Conquest & Expansion.

Now... I'm thinking of changing the game name... PBEM Enhanced sounds sucky... plus PBEM has a lot of negative feeling, whereas as PTBS is fresh, new and well.. 'Enhanced'. Speaking of which, I want a better word than Enhanced...

Something which captures the essence of this game, in it's Diplomacy, Politics, Espionage.... any ideas?
 
Sounds interesting, and I would like to play, but I suppose that I don't understand the mechanics of it... I read your intro posts about the game, but maybe since I don't know what a Democracy game is, I don't undertand this one either.

Does the leader actually log in and do the turn taking, while presenting votes to the others on the forum? Is there a way that the others can log in and look at the map and such? or is there actually some kind-of MOD that allows people to go in and vote on things? What kind-of time investment does being an officer entail?

Sorry about the questions. I've been playing Civ since Civ I, but I've only today joined the Civ online community. I had no idea that my favorite game franchise had such a great community behind it. I wish I'd found it a long time ago.
 
CB Droege said:
I don't know what a Democracy game is, I don't undertand this one either.

This isn't Democracy, far from it.

CB Droege said:
Does the leader actually log in and do the turn taking, while presenting votes to the others on the forum? Is there a way that the others can log in and look at the map and such?

Well, as we all know, each turn begins with any announcements of buildings or units created. The leader will log in, make note of any votes needed (for example, 'x' City has just built a Barracks, now what?)... the leader will put that forth to the other members and the other members, vote.
In the meantime, unit movement can be carried out. The corresponding advisors log in and carry out the actions..

Military Units: Military Advisor
Missionary: Religious Advisor
Worker/Fast Worker/Work Boat: Infrastructure Advisor
Settler: Leader

CB Droege said:
is there actually some kind-of MOD that allows people to go in and vote on things?

I wish.

CB Droege said:
What kind-of time investment does being an officer entail?

Typically, not alot. Most advisors will simply need to vote when the time comes. In terms of turn timeframe.. I'm thinking 2 days per turn... should leave enough time for all explained above.

Natually a particular importance falls on the Leaders shoulders. If the Leader is absent, then the Vice Leader must carry out the Leaders action. If the Military, Religious or Infrastructure advisor is absent, then the Leader will carry out unit movements for them, etc, etc.

So for all advisors, the ability to stay in communication and vote when necessary is a must. The more you are absent, the more likely you won't be voted back into term come next elections.

And as explained, particular advisors will be responsible for unit movement.. so they must able to log in once every 2 days.


Welcome aboard, by the way. :)
 
could there be a way to implement covert actions or terrorism? i think it would be interesting if we could simulate terrorists/freedom fighters. i always wanted to blow something up without anyone knowing, who did it :nuke:
 
The Pit Boss persistent turn-based server will allow for players to play as long as they like and leave when they like without disrupting the game. Players can also fill in for AI players and join when they like (so it is possible to jump in right in the middle of a game and take an AI's role). The server will download the current game state, then a player takes their turn and the server afterwards saves for the next player. It is like playing a streamlined version of play by e-mail or hot seat multiplayer.

Does everybody need to install/run this, or is it just for the computer running the server?
 
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