FishFish how can you be so cruel - i make that amazing example hehe and not even a kiss!
Oh right yeah, sorry, Thanks for straightening that out

FishFish how can you be so cruel - i make that amazing example hehe and not even a kiss!
Government
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Power
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Society
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Economy
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Religion
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Welfare
We took Healthcare and Education and combined it into Welfare. Most of your proposed civics fit directly in the Welfare civic column.Do not forget Education.
I give them names, but english isn't my native language, so if you thing that the names are not qite proper, the just post a reply.
- Community - The parents/community educate.
- generan knowlege, no comprehersive view, no specialization
- not orgaized
- educates all
- Wise man - The wise mans educates.
- general knowlege, comprehersive view, no specialization
- not organized
- educates minor
- Professions - Pros educates their jobs
- general knowlege, no comprehersive view, specialization
- not organized
- educates minor
- Private schools - Teachers and pros educates the talent and the rich ones
- general knowlege, comprehersive view, specialization
- not organized
- educates minor
- Compulsory education - Teachers and pros educates childrens, supported by state
- general knowlege, comprehersive view, specialization
- organized
- educates all
- Corporate - Teachers and pros educates, supported by corporates
- general knowlege, no comprehersive view, extra specialization
- organized
- educates majority
- Brain stimulation - Subconscious education)
- general knowlege, comprehersive view, specialization
- organized
- educates all
- Braint inplantatum - Instant access to knopwlege bases
- general knowlege, no comprehersive view, specializations
- organized
- "educates" all (no direct knowlege, but instant access to it through inplantant)
- Brain manipulation - Instant learning by maipulationg the brain
- general knowlege, comprehersive view, specializations
- organized
- "educates" all
- Genetic learning - Basicly the genetics of the human race is altered completly, the descendants inherits all the knowlege of their ancestors.
- general knowlege, comprehersive view, specializations
- organized
- "educates" all
I have ideas for the bonuses, but until now no one have suggested it, so...
Just dropping here to say that no progress at all at incorporating these to next version yet. This is due to real life things - my apartment's bathroom is under renovation for couple weeks (actually all apartments' bathrooms are being "fixed" in that building which takes couple months) so I'm staying at my relatives and thus can't really do any modding now for while (except thinking process).
Hey Lawrie, it looks like we are making some good progress.Hey Heb - yep there will be just one future civic a player can choose however - we have to make them so abstract and 'relative' that they can be both bold but also work within the govt civic choices a player has made.
So for example, if we had a future civic, er lets give it a randon name hehe, ok 'enlightened pacifism' then, that would be bizarre for players who have chosen nationalist republics, or fascist states and are waging war etc.
So annnyway, yep I think we can propose for sure so far, something like
Post National (-as I describe, end of 'nation state' ie. akin to globalisation)
Digital Economy (Pretty much as you describe heb)
Right so we've got two for sure so far! We'll get back to these to clarify final names, descriptions etc.
Noocracy
Well basically every future civic has to work at least in some interprative abstract way with likely modern player choices, ie, democracies of varying kinds, communist, fascist, authoratarian / theocratic states etc.
So of course we have Plato's theory of government, but is its application too unique to work with the other civics. If it was lead by intellectuals and scientists for example, - then its very relative to the players civ. A theocratic state with noocracy or fascist etc are examples of combos that Plato could have hardly have envisioned in his theory.
I think also that Noocracy is perhaps too circumstantial to work, and is not really a theory that comes of the tip of our tongue when we consider the future world.
Isn't it easier to make your own civ and add it to RoM as a modular civ?Currently in RoM 2.3, you can select to play any leader with any civ. That's nice, but it scrambles all the rest of the civs, too. So, that's why I was asking about customization for "self" (and that way the other civs keep their respective leaders).