Civics options

titansfootball

Chieftain
Joined
Nov 13, 2003
Messages
13
Hey just wodnering if anyone knew the answer to this .... what is the problem when civics are made and look fien in the civicinfos fiel but ingame on the civics screen the noly option in whtie text at the bottom of the screen is "cancel" so you cannot change your civics unless the option is given as soon as they are discovered? :confused:
 
That looks to me like a bug in the python screen, as you say. Something is causing it not to complete the drawing of the boxes.

I'd post on the EE3 thread/email the creator.
 
i got it fixed i think it was jsut a bug in the file i just copy and pasted the size parameters from the mod python file into a copy of the original game's python file and that fixed it
 
titansfootball I have the same problem on warlord civic screen. Cant figure out what you did thought. I played with the CIV4CivicInfos.dat in the warlords cache and with the CvCivicsScreen.py in civ4 python sceen folder but did not help much. Could you post or email me the proper file with a bit of explanation. tks

>>you got it fixed i think it was jsut a bug in the file i just copy and pasted the size parameters from the mod python file into a copy of the original game's python file and that fixed it <<
 
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